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Armarouge
#941 · Pokémon Exceeded · unchanged from the official games

Armarouge

FirePsychicBattle Armor, Weak Armor (hidden)

In Exceeded: Not in the wild: evolve Charcadet with a Auspciousarmr. Its type (Fire / Psychic) and base stats (total 525) are the same as in the official games.

Level-up moves 21

LvMoveTypeCatPowAccPP
0Expanding Force
Power goes up and damages all foes on Psychic Terrain.
PsychicSpec8010010
1Astonish
An attack that may shock the foe into flinching.
GhostPhys3010015
1Calm Mind
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicStat——20
1Ember
A weak fire attack that may inflict a burn.
FireSpec4010025
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Mystical Fire
Breathes a special, hot fire. May lower Sp. Atk.
FireSpec7510010
1Psyshock
Attacks with a psychic wave that does physical damage.
PsychicSpec8010010
1Wide Guard
Evades wide-ranging attacks for one turn.
RockStat——10
8Clear Smog
Attacks with white haze that eliminates all stat changes.
PoisonSpec50—15
12Fire Spin
Traps the foe in a ring of fire for 2 to 5 turns.
FireSpec808510
16Will-O-Wisp
Inflicts a burn on the foe with intense fire.
FireStat—8515
20Night Shade
Damage scales with user base Sp. Attack.
GhostSpec19010
24Flame Charge
Attacks in a cloak of flames. Raises Speed.
FirePhys5010020
28Incinerate
Burns up consumables preventing their use.
FireSpec6010015
32Lava Plume
Scarlet flames torch everything around the user.
FireSpec8010015
37Convergence
Raises Defense, Special Attack and Special Defense.
PsychicStat——20
42Ally Switch
The user switches places with its partner.
PsychicStat——15
48Flamethrower
A powerful fire attack that may inflict a burn.
FireSpec9510015
56Soul Energy
The user exhaust its soul to damage everything around.
GhostSpec150955
62Armor Cannon
A strong attack but lowers the defensive stats.
FireSpec1201005
73Psykaboom
A powerful loyalty attack. The user flinches if hit.
PsychicSpec15010020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 14

#Move · where to get itTypePow
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM22SolarBeam
Not handed out, sold or hidden anywhere in this game's own map data
Grass120
TM29Psychic
Mauville City — Game Corner
Psychic90
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM42Facade
Petalburg City Gym
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM50Overheat
Lavaridge Town Gym — Gym 1F
Fire140

Where to find Armarouge

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Flame Body, Flash Fire, Battle Network
  • What the innates do: Flame Body — Burns the foe on contact. · Flash Fire — Powers up if hit by fire. · Battle Network — Sync with Noise Change.
  • Abilities you pick one of: Battle Armor — Blocks critical hits. · Weak Armor — Its stats change when hit.
  • Hidden ability: Weak Armor
  • How its abilities arrive: Battle Armor, Battle Network, Flame Body, Flash Fire, Weak Armor from the start
  • Tutor moves: Endure, Sleep Talk, Substitute
  • Egg groups: Human Like
  • Catch rate 25