Home › Pokémon Emerald Rule-ette › Trainers › Fisherman Wayne
Fisherman · Route 128

Fisherman Wayne

3 Pokémon · all level caps
36highest level

Fisherman Wayne fields 3 Pokémon between level 31 and level 36 in Route 128.

Fought at Route 128.

This is around Beat Tate & Liza — Mossdeep City Gym, badge 7 in the story — that page lists everything you can have caught by this point.

Types on this team: Water ×3Poison ×2

PokémonAbility & itemMovesBase stats
TentacoolTentacool
Lv 31
WaterPoison
Ability Clear Body
0 IVs
The game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Tentacool knows by Lv 31 in Pokémon Emerald Rule-ette:
Water Pulse Screech Bubble Beam Hex
HP40Attack40Defense35Sp. Atk50Sp. Def100Speed70Total335
TentacoolTentacool
Lv 31
WaterPoison
Ability Clear Body
0 IVs
The game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Tentacool knows by Lv 31 in Pokémon Emerald Rule-ette:
Water Pulse Screech Bubble Beam Hex
HP40Attack40Defense35Sp. Atk50Sp. Def100Speed70Total335
WailmerWailmer
Lv 36
Water
Ability Water Veil
0 IVs
The game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Wailmer knows by Lv 36 in Pokémon Emerald Rule-ette:
Whirlpool Dive Bounce Body Slam
HP130Attack70Defense35Sp. Atk70Sp. Def35Speed60Total400

How to beat this team

Shared weaknesses. Electric hits 3 of 3, Ground hits 2 of 3, Psychic hits 2 of 3, Grass hits 1 of 3.

Level to be ready for. Lv 36 — Wailmer, the highest on the team.

Electric Pokémon you can have caught by this point. From this guide’s own encounter tables, by Beat Tate & Liza — Mossdeep City Gym, badge 7:

Open in the interactive guide Build a team for this point