Dewgong in Emerald Kaizo
Water / Ice — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats Sp. Atk 70 → 95 (total 475 → 500)
- Abilities gains Swift Swim and loses Hydration, Ice Body
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Dewgong in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Dewgong
| Area | Method | Level | |
|---|---|---|---|
| Route 106 | Surf | 43 | 5% rare |
| Route 106 | Super Rod | 65 | 5% rare |
| Route 125 | Surf | 64 | |
| Route 125 | Super Rod | 64 | |
| Route 130 | Surf | 65 | 5% rare |
| Route 130 | Old Rod | 65 | |
| Route 131 | Surf | 65 | 5% rare |
| Dewford Town | Super Rod | 65 | |
| Seafloor Cavern Room 6 | Surf | 68 | 5% rare |
| Seafloor Cavern Room 7 | Grass | 68 | 5% rare |
| Seafloor Cavern Room 7 | Surf | 66-69 | 5% rare |
| Seafloor Cavern Room 7 | Good Rod | 68 | |
| Shoal Cave Low Tide Entrance Room | Surf | 64 | |
| Shoal Cave Low Tide Entrance Room | Super Rod | 4-65 | |
| Shoal Cave Low Tide Ice Room | Grass | 63-65 | |
| Shoal Cave Low Tide Inner Room | Surf | 64-65 | |
| Shoal Cave Low Tide Inner Room | Super Rod | 4-65 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 5 |
| 1 | Refresh Heals poisoning, paralysis, or a burn. | Normal | Stat | — | 100 | 5 |
| 1 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Phys | 75 | 100 | 24 |
| 9 | Bubble Beam Forcefully sprays bubbles that may lower SPEED. | Water | Spec | 65 | 100 | 20 |
| 17 | Icy Wind A chilling attack that lowers the foe's SPEED. | Ice | Spec | 55 | 100 | 24 |
| 21 | Aurora Beam Fires a rainbow-colored beam that may lower ATTACK. | Ice | Spec | 65 | 100 | 20 |
| 29 | Safeguard A mystical force prevents all status problems. | Normal | Stat | — | — | 3 |
| 34 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 24 |
| 42 | Ice Beam Blasts the foe with an icy beam that may freeze it. | Ice | Spec | 95 | 100 | 16 |
| 49 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 120 | 85 | 8 |
| 55 | Drill Run Has an increased chance for a critical hit. | Ground | Phys | 80 | 100 | 16 |
| 67 | Ice Shard Inflicts regular damage with no additional effect. | Ice | Spec | 40 | 100 | 30 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (20)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 1 |
| TM13 | Ice Beam | Ice | 95 |
| TM14 | Blizzard | Ice | 120 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | 103 |
| TM27 | Return | Normal | 103 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 40 |
| HM03 | Surf | Water | 95 |
| HM07 | Waterfall | Water | 80 |
| HM08 | Dive | Water | 60 |