Throh in Emerald Imperium
Fighting — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats Defense 85 → 95, Sp. Def 85 → 95 (total 465 → 485)
- Abilities gains Technician and loses Inner Focus
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Throh in other guides
The same Pokémon, as 10 other hacks change it:
UnboundEmerald RogueRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxBlaze Black 2 & Volt White 2Rising Ruby & Sinking SapphireBlaze Black & Volt White
Where to find Throh
| Area | Method | Level | |
|---|---|---|---|
| Granite Cave Steven's Room | Grass | 12-17 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bide Endures attack for 2 turns to retaliate double. | Normal | Phys | 1 | — | 10 |
| 1 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 1 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Mat Block Evades damaging moves for one turn. | Fighting | Stat | — | — | 5 |
| 5 | Seismic Toss Inflicts damage identical to the user's level. | Fighting | Phys | 1 | 100 | 20 |
| 9 | Vital Throw Makes the user's move last, but it never misses. | Fighting | Phys | 70 | — | 10 |
| 13 | Revenge | Fighting | Phys | 60 | 100 | 10 |
| 17 | Storm Throw | Fighting | Phys | 60 | 100 | 10 |
| 21 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 29 | Circle Throw | Fighting | Phys | 60 | 100 | 10 |
| 33 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 60 | 100 | 10 |
| 37 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 41 | Superpower A strong attack but lowers Attack and Defense. | Fighting | Phys | 120 | 100 | 5 |
| 45 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 48 | Bulk Up Bulks up the body to boost both Attack and Defense. | Fighting | Stat | — | — | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (30)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM08 | Bulk Up | Fighting | — |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM18 | Rain Dance | Water | — |
| TM26 | Earthquake | Ground | 100 |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM39 | Rock Tomb | Rock | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Power-Up Punch | Fighting | 40 |
| TM71 | Stone Edge | Rock | 100 |
| TM78 | Low Sweep | Fighting | 60 |
| TM80 | Rock Slide | Rock | 75 |
| TM84 | Poison Jab | Poison | 80 |
| TM86 | Grass Knot | Grass | 1 |
| TM87 | Low Kick | Fighting | 1 |
| TM96 | Bulldoze | Ground | 60 |
| TM98 | Work Up | Normal | — |
| TM101 | Superpower | Fighting | 120 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM111 | Fire Punch | Fire | 75 |
| TM112 | Ice Punch | Ice | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM124 | Pain Split | Normal | — |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM132 | Knock Off | Dark | 65 |
| TM158 | Body Slam | Normal | 85 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 60 |