Throh in Blaze Black 2 & Volt White 2
#538 · Fighting · see locations below
Fighting
Abilities
Guts, Mold Breaker, Mold Breaker (hidden)
Base stats
Compared with the official games
- Abilities loses Inner Focus
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Guts, Inner Focus, Mold Breaker.
Where to find Throh
| Area | Method | Level | |
|---|---|---|---|
| Reversal Mountain - Inside (Blaze Black 2) | Cave — 1F | 35-38 | 5% rare |
| Reversal Mountain - Inside (Blaze Black 2) | Cave — B1F | 37-39 | 5% rare |
| Reversal Mountain - Inside (Volt White 2) | Cave — 1F | 35-38 | 5% rare |
| Reversal Mountain - Inside (Volt White 2) | Cave — B1F | 37-39 | 5% rare |
| Route 23 | Grass | 53-56 | |
| Route 23 | Doubles Grass | 58-60 | |
| Route 23 | Hidden Grotto (common) | 55-60 | |
| Victory Road - Upper Mountainside | Grass | 54-60 | |
| Victory Road - Upper Mountainside | Doubles Grass | 58-64 | |
| Route 15 | Grass | 62-66 | |
| Route 15 | Doubles Grass | 65-70 | |
| Pinwheel Forest - Outside | Grass | 64-67 | |
| Pinwheel Forest - Outside | Doubles Grass | 67-70 | 5% rare |
| Route 18 | Grass | 65-67 | |
| Route 18 | Doubles Grass | 71-73 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Phys | 15 | 85 | 20 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 5 | Bide User waits for two turns, then hits back for twice the damage it took. | Normal | Phys | — | — | 10 |
| 9 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 13 | Seismic Toss Inflicts damage equal to the user’s level. | Fighting | Phys | — | 100 | 20 |
| 17 | Vital Throw Never misses. | Fighting | Phys | 70 | — | 10 |
| 21 | Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Phys | 60 | 100 | 10 |
| 25 | Storm Throw Always scores a critical hit. | Fighting | Phys | 40 | 100 | 10 |
| 29 | Body Slam Has a chance to paralyze the target. | Normal | Phys | 85 | 100 | 15 |
| 33 | Bulk Up Raises the user’s Attack and Defense by one stage. | Fighting | Stat | — | — | 20 |
| 37 | Circle Throw Ends wild battles. Forces trainers to switch Pokémon. | Fighting | Phys | 60 | 90 | 10 |
| 41 | Endure Prevents the user’s HP from lowering below 1 this turn. | Normal | Stat | — | — | 10 |
| 45 | Wide Guard Prevents any multi-target moves from hitting friendly Pokémon this turn. | Rock | Stat | — | — | 10 |
| 49 | Superpower Lowers the user’s Attack and Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
| 53 | Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Phys | — | 100 | 15 |
| 57 | Counter** New to this hack Inflicts twice the damage the user received from the last physical hit it took. | Fighting | Phys | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (34)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM08 | Bulk Up Same place as Black 2 / White 2 | Fighting | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM12 | Taunt Same place as Black 2 / White 2 | Dark | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM26 | Earthquake Driftveil City — given to you | Ground | 100 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM31 | Brick Break Route 19 — in an item ball | Fighting | 75 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM39 | Rock Tomb Same place as Black 2 / White 2 | Rock | 50 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM47 | Low Sweep Virbank Complex — in an item ball | Fighting | 60 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM52 | Focus Blast Relic Passage — in an item ball | Fighting | 120 |
| TM56 | Fling Same place as Black 2 / White 2 | Dark | — |
| TM66 | Payback Same place as Black 2 / White 2 | Dark | 50 |
| TM67 | Retaliate Same place as Black 2 / White 2 | Normal | 70 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM71 | Stone Edge Victory Road — in an item ball | Rock | 100 |
| TM78 | Bulldoze Desert Resort — in an item ball | Ground | 60 |
| TM80 | Rock Slide Same place as Black 2 / White 2 | Rock | 75 |
| TM83 | Work Up Same place as Black 2 / White 2 | Normal | — |
| TM84 | Poison Jab Route 9 — in an item ball | Poison | 80 |
| TM86 | Grass Knot Lostlorn Forest — in an item ball | Grass | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |