Throh in Pokémon Emerald Rogue
#538 · Fighting · see locations below
Fighting
Abilities
Guts, Inner Focus, Mold Breaker (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Attract, Body Slam, Brick Break, Bulk Up, Bulldoze, Coaching, Dig, Earthquake, Endure, Facade, Fire Punch, Fling, Focus Blast, Focus Energy, Giga Impact, Grass Knot, Helping Hand, Ice Punch, Knock Off, Low Kick, Low Sweep, Mega Kick, Mega Punch, Payback, Poison Jab, Protect, Rain Dance, Rest, Retaliate, Revenge, Reversal, Rock Slide, Rock Tomb, Round, Scary Face, Sleep Talk, Snore, Stomping Tantrum, Stone Edge, Substitute, Sunny Day, Superpower, Taunt, ThunderPunch, Work Up, Zen Headbutt
- Competitive set (Gen 6 NU): Circle Throw / Rest / Sleep Talk / Bulk Up, Guts, Leftovers, Careful
- Competitive set (Gen 6 NU): Knock Off / Bulk Up / Storm Throw / Rest, Guts, Leftovers, Careful
- Competitive set (Gen 7 PU): Bulk Up / Storm Throw / Knock Off / Substitute, Mold Breaker, Leftovers, Impish
- Competitive set (Gen 7 PU): Knock Off / Storm Throw / Bulk Up / Circle Throw, Guts, Leftovers, Adamant
- Competitive set (Gen 8 ZU): Circle Throw / Knock Off / Rest / Sleep Talk, Guts, Leftovers, Careful
- Competitive set (Gen 8 ZU): Knock Off / Circle Throw / Rest / Sleep Talk, Guts, Leftovers, Adamant
Where to find Throh
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind Binds and squeezes the foe for turns. | Normal | Phys | 15 | 85 | 20 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 5 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 10 | Circle Throw Knocks the foe away to end the battle. | Fighting | Phys | 60 | 90 | 10 |
| 15 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 20 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 25 | Bulk Up Bulks up the body to boost both Attack and Defense. | Fighting | Stat | — | — | 20 |
| 30 | Storm Throw This attack always results in a critical hit. | Fighting | Phys | 60 | 100 | 10 |
| 35 | Vital Throw Makes the user's move last, but it never misses. | Fighting | Phys | 70 | — | 10 |
| 40 | Seismic Toss Inflicts damage identical to the user's level. | Fighting | Phys | 1 | 100 | 20 |
| 45 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 50 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 55 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|