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#079 · Emerald Imperium

Slowpoke (Galar) in Emerald Imperium

Psychic — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

Against the base species it is built from:

  • Type Water / Psychic → Psychic
  • Abilities gains Gluttony and loses Oblivious

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Evolves into Slowbro (Galar) at level 37
  • Evolves into Slowking (Galar) with a King's Rock
  • Egg moves: Belch, Belly Drum, Block, Stomp

Slowpoke (Galar) in other guides

The same Pokémon, as 5 other hacks change it:

Where to find Slowpoke (Galar)

AreaMethodLevel
Route 121Old Rod5-10
Route 121Good Rod10-20
Petalburg CityOld Rod5-10
Petalburg CityGood Rod10-20

Level-up moves

LvMoveTypeCatPowAccPP
1Curse
A move that functions differently for GHOSTS.
GhostStat10
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
3Growl
Growls cutely to reduce the foe's Attack.
NormalStat10040
6Acid
Sprays a hide-melting acid. May lower Sp. Def.
PoisonSpec4010030
9Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat10
12Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
15Disable
Psychically disables one of the foe's moves.
NormalStat10020
18Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
21Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
24Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys8010015
27Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat20
30Surf
Creates a huge wave, then crashes it down on the foe.
WaterSpec9010015
33Slack Off
Slacks off and restores half the maximum HP.
NormalStat1005
36Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
39Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat10
42Rain Dance
Boosts the power of Water- type moves for 5 turns.
WaterStat5
45Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (39)

#Move · where to get itTypePow
TM04Calm Mind
Psychic
TM07Snowscape
Ice
TM11Sunny Day
Fire
TM13Ice Beam
Ice90
TM14Blizzard
Ice110
TM16Light Screen
Psychic
TM18Rain Dance
Water
TM21Icy Wind
Ice55
TM23Iron Tail
Steel100
TM26Earthquake
Ground100
TM28Dig
Ground80
TM29Psychic
Psychic90
TM30Shadow Ball
Ghost80
TM34Teleport
Psychic
TM35Flamethrower
Fire90
TM36Sludge Bomb
Poison90
TM38Fire Blast
Fire110
TM55Expanding Force
Psychic80
TM63Venoshock
Poison65
TM72Psyshock
Psychic80
TM73Thunder Wave
Electric
TM83Scald
Water80
TM84Poison Jab
Poison80
TM85Future Sight
Psychic120
TM86Grass Knot
Grass1
TM96Bulldoze
Ground60
TM106Trick Room
Psychic
TM120Liquidation
Water85
TM121Hydro Pump
Water110
TM125Zen Headbutt
Psychic80
TM126Weather Ball
Normal50
TM139Foul Play
Dark95
TM151Stored Power
Psychic20
TM158Body Slam
Normal85
TM160Water Pulse
Water60
TM162Sludge Wave
Poison95
HM03Surf
Water90
HM04Strength
Normal80
HM05Flash
Electric60