Raikou in Emerald Imperium
Electric — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Raikou in other guides
The same Pokémon, as 17 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Raikou
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 1 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 20 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 8 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 15 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 22 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 29 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 36 | Reflect Creates a wall of light that weakens physical attacks. | Psychic | Stat | — | — | 20 |
| 43 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 50 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 65 | 100 | 15 |
| 57 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 64 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 20 |
| 71 | Electro Shot Gathers electricity, then fires a high-voltage shot. | Electric | Spec | 130 | 100 | 10 |
| 78 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 85 | Thunder A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (31)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM05 | Roar | Normal | — |
| TM11 | Sunny Day | Fire | — |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM28 | Dig | Ground | 80 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM33 | Reflect | Psychic | — |
| TM37 | Sandstorm | Rock | — |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Rising Voltage | Electric | 70 |
| TM73 | Thunder Wave | Electric | — |
| TM83 | Scald | Water | 80 |
| TM92 | Volt Switch | Electric | 70 |
| TM94 | Trailblaze | Grass | 50 |
| TM96 | Bulldoze | Ground | 60 |
| TM97 | Snarl | Dark | 55 |
| TM99 | Wild Charge | Electric | 90 |
| TM116 | Thunder Fang | Electric | 65 |
| TM119 | Iron Head | Steel | 80 |
| TM126 | Weather Ball | Normal | 50 |
| TM143 | Aura Sphere | Fighting | 80 |
| TM158 | Body Slam | Normal | 85 |
| TM163 | Supercell Slam | Electric | 120 |
| HM01 | Cut | Steel | 75 |
| HM04 | Strength | Normal | 80 |
| HM05 | Flash | Electric | 60 |
| HM06 | Rock Smash | Fighting | 60 |