Raikou in Blaze Black 2 & Volt White 2
#243 · Electric · Raikou is encountered at Level 50. You can find it in a small grove on Route 16 after talking to a Veteran in Humilau City's Pokémon Center.
Electric
Abilities
Pressure, Volt Absorb, Inner Focus (hidden)
Base stats
Compared with the official games
- Abilities gains Volt Absorb
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Wild hold item: Micle Berry (100%)
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Pressure, Pressure, Inner Focus.
Where to find Raikou
Not found in the wild — Raikou is encountered at Level 50. You can find it in a small grove on Route 16 after talking to a Veteran in Humilau City's Pokémon Center..
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Aura Sphere** New to this hack Never misses. | Fighting | Spec | 90 | — | 20 |
| 1 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 1 | Extreme Speed** New to this hack Inflicts regular damage with no additional effect. | Normal | Phys | 80 | 100 | 5 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Weather Ball** New to this hack If there be weather, this move has doubled power and the weather’s type. | Normal | Spec | 50 | 100 | 10 |
| 1 | Zap Cannon** New to this hack Has a chance to paralyze the target. | Electric | Spec | 120 | 50 | 5 |
| 8 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 15 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 22 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 29 | Spark Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 36 | Reflect Reduces damage from physical attacks by half. | Psychic | Stat | — | — | 20 |
| 43 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 50 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 57 | Discharge Has a chance to paralyze the target. | Electric | Spec | 80 | 100 | 15 |
| 64 | Extrasensory Has a chance to make the target flinch. | Psychic | Spec | 80 | 100 | 30 |
| 71 | Rain Dance Changes the weather to rain for five turns. | Water | Stat | — | — | 5 |
| 78 | Calm Mind Raises the user’s Special Attack and Special Defense by one stage. | Psychic | Stat | — | — | 20 |
| 85 | Thunder Has a chance to paralyze the target. | Electric | Spec | 120 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (36)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM05 | Roar Same place as Black 2 / White 2 | Normal | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black 2 / White 2 | Psychic | — |
| TM37 | Sandstorm Same place as Black 2 / White 2 | Rock | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM60 | Sucker Punch Plasma Frigate (Volt White 2 only) — in an item ball | Dark | 80 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM72 | Volt Switch Same place as Black 2 / White 2 | Electric | 70 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM78 | Bulldoze Desert Resort — in an item ball | Ground | 60 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM93 | Wild Charge Route 12 — in an item ball | Electric | 90 |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| TM95 | Snarl Same place as Black 2 / White 2 | Dark | 55 |
| HM01 | Cut Same place as Black 2 / White 2 | Grass | 60 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |