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#765 · Emerald Imperium

Oranguru in Emerald Imperium

Normal / Psychic — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

  • Stats Defense 80 → 110, Sp. Def 110 → 80
  • Abilities gains Sage Power and loses Symbiosis

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Egg moves: Extrasensory, Wonder Room, Psychic Terrain, Yawn, Last Resort, Dream Eater

Oranguru in other guides

The same Pokémon, as 6 other hacks change it:

Where to find Oranguru

AreaMethodLevel
Mirage Tower 3FGrass30-355% rare
Safari Zone NorthwestGrass40-455% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
4After You
Helps out the foe, letting it move next.
NormalStat15
8Taunt
Taunts the foe into only using attack moves.
DarkStat10020
11Quash
Suppresses the foe, making it move last.
DarkStat10015
15Stored Power
The higher the user's stats the more damage caused.
PsychicSpec2010010
18Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat10
22Feint Attack
Draws the foe close, then strikes without fail.
DarkPhys6020
25Nasty Plot
Thinks bad thoughts to sharply boost Sp. Atk.
DarkStat20
29Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys8010015
36Foul Play
The higher the foe's Attack the more damage caused.
DarkPhys9510015
39Calm Mind
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicStat20
43Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
46Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
50Trick Room
Slower Pokémon get to move first for 5 turns.
PsychicStat5

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (33)

#Move · where to get itTypePow
TM04Calm Mind
Psychic
TM11Sunny Day
Fire
TM12Taunt
Dark
TM16Light Screen
Psychic
TM18Rain Dance
Water
TM20Hyper Voice
Normal90
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM26Earthquake
Ground100
TM29Psychic
Psychic90
TM30Shadow Ball
Ghost80
TM31Brick Break
Fighting75
TM33Reflect
Psychic
TM52Focus Blast
Fighting120
TM53Energy Ball
Grass90
TM55Expanding Force
Psychic80
TM57Charge Beam
Electric50
TM72Psyshock
Psychic80
TM80Rock Slide
Rock75
TM85Future Sight
Psychic120
TM94Trailblaze
Grass50
TM96Bulldoze
Ground60
TM98Work Up
Normal
TM106Trick Room
Psychic
TM124Pain Split
Normal
TM125Zen Headbutt
Psychic80
TM132Knock Off
Dark65
TM139Foul Play
Dark95
TM141Nasty Plot
Dark
TM143Aura Sphere
Fighting80
TM151Stored Power
Psychic20
TM166Psychic Noise
Psychic75
TM173Gravity
Psychic