Oranguru in Pokémon Emerald Rogue
#765 · Normal / Psychic · see locations below
NormalPsychic
Abilities
Inner Focus, Telepathy, Symbiosis (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Body Slam, Brick Break, Bulldoze, Calm Mind, Charge Beam, Chilling Water, Dream Eater, Earthquake, Encore, Endeavor, Endure, Energy Ball, Expanding Force, Extrasensory, Facade, Fling, Focus Blast, Foul Play, Future Sight, Giga Impact, Gravity, Hidden Power, Hyper Beam, Hyper Voice, Imprison, Knock Off, Last Resort, Light Screen, Nasty Plot, Pain Split, Protect, Psybeam, Psych Up, Psychic, Psychic Terrain, Psyshock, Rain Dance, Reflect, Rest, Rock Slide, Scary Face, Shadow Ball, Skill Swap, Sleep Talk, Stored Power, Substitute, Sunny Day, Swift, Take Down, Taunt, Tera Blast, Thunder, Thunderbolt, Trailblaze, Trick, Trick Room, Yawn, Zen Headbutt
- Competitive set (Gen 7 PU): Trick Room / Nasty Plot / Psychic / Focus Blast, Inner Focus, Fightinium Z, Quiet
- Competitive set (Gen 7 Battlespotdoubles): Instruct / Trick Room / Protect / Psychic, Telepathy, Mental Herb, Sassy
- Competitive set (Gen 7 Vgc2017): Trick Room / Psychic / Instruct / Protect, Inner Focus, Mental Herb, Sassy
- Competitive set (Gen 7 Vgc2017): Instruct / Trick Room / Protect / Foul Play, Telepathy, Mental Herb, Sassy
- Competitive set (Gen 7 Vgc2018): Trick Room / Instruct / Protect / Psychic, Telepathy, Mental Herb, Sassy
- Competitive set (Gen 8 ZU): Substitute / Nasty Plot / Psychic / Thunderbolt, Inner Focus, Leftovers, Modest
- Competitive set (Gen 9 ZU): Future Sight / Psychic / Hyper Voice / Calm Mind, Inner Focus, Leftovers, Modest
- Competitive set (Gen 9 Doubles OU): Instruct / Trick Room / Encore / Protect, Inner Focus, Mental Herb, Sassy
Where to find Oranguru
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 5 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 10 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 15 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 20 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 25 | Quash Suppresses the foe, making it move last. | Dark | Stat | — | 100 | 15 |
| 30 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 35 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 40 | Trick Room Slower Pokémon get to move first for 5 turns. | Psychic | Stat | — | — | 5 |
| 45 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 50 | Instruct Orders the target to use its last move again. | Psychic | Stat | — | — | 15 |
| 55 | Foul Play The higher the foe's Attack the more damage caused. | Dark | Phys | 95 | 100 | 15 |
| 60 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|