#295 · Pokémon Definitive Platinum · unchanged from the official games
Exploud
NormalSoundproof, Scrappy (hidden)
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 65 | 95 | 15 |
| 1 | Howl Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 1 | Ice Fang Has a chance to freeze the target and a chance to make the target flinch. | Ice | Phys | 65 | 95 | 15 |
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 1 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Spec | 50 | 100 | 10 |
| 5 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Spec | 50 | 100 | 10 |
| 11 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 15 | Howl Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 20 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 23 | Supersonic Confuses the target. | Normal | Stat | — | 55 | 20 |
| 29 | Stomp Has a chance to make the target flinch. | Normal | Phys | 65 | 100 | 20 |
| 37 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 40 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 45 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 55 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 55 | Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Stat | — | — | 10 |
| 63 | Hyper Voice Inflicts regular damage with no additional effect. | Normal | Spec | 90 | 100 | 10 |
| 71 | Hyper Beam User foregoes its next turn to recharge. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 43
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 1 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 95 |
| TM14 | Blizzard | Ice | 120 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM34 | Shock Wave | Electric | 60 |
| TM35 | Flamethrower | Fire | 95 |
| TM38 | Fire Blast | Fire | 120 |
| TM39 | Rock Tomb | Rock | 50 |
| TM41 | Torment | Dark | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM50 | Overheat | Fire | 140 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM72 | Avalanche | Ice | 60 |
| TM78 | Captivate | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM03 | Surf | Water | 95 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM08 | Rock Climb | Normal | 90 |
Where to find Exploud
| Area | Method | Level | |
|---|---|---|---|
| Victory Road (1) | Floor | 49-51 |