Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Phys | 50 | 100 | 10 |
| 1 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Howl Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 5 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Phys | 50 | 100 | 10 |
| 11 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 15 | Howl Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 23 | Supersonic Confuses the target. | Normal | Stat | — | 55 | 20 |
| 29 | Stomp Has a chance to make the target flinch. | Normal | Phys | 65 | 100 | 20 |
| 37 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 40 | Hyper Beam User foregoes its next turn to recharge. | Normal | Phys | 150 | 90 | 5 |
| 45 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 55 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 55 | Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Stat | — | — | 10 |
| 63 | Hyper Voice Inflicts regular damage with no additional effect. | Normal | Phys | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 29
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym | Water | 60 |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Fiery Path | Poison | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 1 |
| TM11 | Sunny Day Scorched Slab | Fire | — |
| TM12 | Taunt Route 110 — Trick House End (and 1 more) | Dark | — |
| TM13 | Ice Beam Mauville City — Game Corner (and 1 more) | Ice | 95 |
| TM14 | Blizzard Location not compiled for this game yet | Ice | 120 |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Abandoned Ship — Hidden Floor Rooms | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | — |
| TM22 | Solar Beam Safari Zone — Northwest | Grass | 120 |
| TM26 | Earthquake Seafloor Cavern — Room 9 | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House (and 1 more) | Normal | — |
| TM30 | Shadow Ball Mt. Pyre — 6F | Ghost | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner (and 1 more) | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM38 | Fire Blast Location not compiled for this game yet | Fire | 120 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM50 | Overheat Lavaridge Town Gym | Fire | 140 |
| HM04 | Strength Rusturf Tunnel | Normal | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 20 |
Where to find Exploud
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutor: Body Slam, Counter, Defense Curl, Double-Edge, Dynamic Punch, Endure, Fire Punch, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Mimic, Mud-Slap, Psych Up, Rock Slide, Rollout, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, ThunderPunch