Exploud in Fire Red Omega
#295 · Normal · Evolves at Level 40
Normal
Abilities
Soundproof
Base stats
Compared with the official games
- Abilities loses Scrappy
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Exploud
Not found in the wild — Evolves at Level 40.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Howl Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Phys | 50 | 100 | 10 |
| 5 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Phys | 50 | 100 | 10 |
| 11 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 15 | Howl Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 23 | Supersonic Confuses the target. | Normal | Stat | — | 55 | 20 |
| 29 | Stomp Has a chance to make the target flinch. | Normal | Phys | 65 | 100 | 20 |
| 37 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 40 | Hyper Beam User foregoes its next turn to recharge. | Normal | Phys | 150 | 65 | 5 |
| 45 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 55 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 55 | Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Stat | — | — | 10 |
| 63 | Hyper Voice Inflicts regular damage with no additional effect. | Normal | Phys | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (29)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Unchanged from FireRed | Water | 60 |
| TM05 | Roar Unchanged from FireRed | Normal | — |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM12 | Taunt Unchanged from FireRed | Dark | — |
| TM13 | Ice Beam Unchanged from FireRed | Ice | 95 |
| TM14 | Blizzard Unchanged from FireRed | Ice | 120 |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM22 | Solar Beam Unchanged from FireRed | Grass | 120 |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM30 | Shadow Ball Unchanged from FireRed | Ghost | 80 |
| TM31 | Brick Break Unchanged from FireRed | Fighting | 75 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM35 | Flamethrower Unchanged from FireRed | Fire | 95 |
| TM38 | Fire Blast Unchanged from FireRed | Fire | 120 |
| TM41 | Torment Unchanged from FireRed | Dark | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM50 | Overheat Unchanged from FireRed | Fire | 140 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |