#200 · Pokémon Ambrosia · unchanged from the official games
Snorlax
NormalTakes half damage from Fire and Ice moves
Level-up moves 10
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A full-body charge attack. | Normal | Phys | 35 | 95 | 35 |
| 15 | Defense Curl Heightens the user's Defense. | Normal | Stat | — | 100 | 40 |
| 25 | Rollout Attacks 5 turns with rising power. | Rock | Phys | 30 | 90 | 20 |
| 29 | Headbutt An attack that may make foe flinch (30% chance). | Normal | Phys | 70 | 100 | 15 |
| 33 | Body Slam An attack that may cause paralysis (30% chance). | Normal | Phys | 85 | 100 | 15 |
| 35 | Rest Sleep for 2 turns to fully recover. | Psychic | Stat | — | 100 | 5 |
| 38 | Amnesia Sharply raises the user's Spcl.Def. | Psychic | Stat | — | 100 | 20 |
| 40 | Crunch An attack that may lower Def (20% chance). | Dark | Phys | 80 | 100 | 15 |
| 45 | Double-Edge A tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 50 | Belly Drum Reduces own HP to maximize Attack. | Normal | Stat | — | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 39
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Drain Punch Cianwood Gym | Fighting | 80 |
| TM02 | Headbutt Ilex Forest | Normal | 70 |
| TM03 | Curse Dark Cave Blackthorn Entrance | Ghost | — |
| TM04 | Aura Sphere Ruins of Alph Aerodactyl Item Room | Fighting | 80 |
| TM06 | Toxic Cinnabar Lab | Poison | — |
| TM07 | Body Slam Power Plant | Normal | 85 |
| TM08 | Rock Smash Ruins of Alph Kabuto Item Room | Fighting | 50 |
| TM11 | Sunny Day Route 27 | Fire | — |
| TM12 | Selfdestruct Heroes Pass; sold at Celadon Dept. Store 3F | Normal | 150 |
| TM14 | Blizzard Goldenrod Game Corner, Seafoam Cave | Ice | 120 |
| TM15 | Hyper Beam Cinnabar Lab; sold at Celadon Dept. Store 3F | Normal | 150 |
| TM16 | Icy Wind Mahogany Gym | Ice | 60 |
| TM17 | Protect Viridian City | Normal | — |
| TM18 | Rain Dance Lake of Rage | Water | — |
| TM21 | Fissure Celadon Game Corner Prize Room, Heroes Pass | Ground | — |
| TM22 | Solarbeam Route 27 | Grass | 120 |
| TM23 | Iron Head Olivine Gym | Steel | 80 |
| TM25 | Thunder Goldenrod Game Corner, Old Lighthouse | Electric | 120 |
| TM26 | Earthquake Victory Road | Ground | 100 |
| TM27 | Return Goldenrod Gym | Normal | — |
| TM29 | Psychic Cianwood City | Psychic | 90 |
| TM30 | Shadow Ball Ecruteak Gym | Ghost | 80 |
| TM31 | Thunderbolt Lake of Rage | Electric | 95 |
| TM32 | Flamethrower Victory Road | Fire | 95 |
| TM33 | Ice Punch Cherrygrove Ruins; sold at Goldenrod Dept. Store 5F | Ice | 75 |
| TM34 | Earth Power Heroes Pass | Ground | 90 |
| TM35 | Sleep Talk Goldenrod Underground Warehouse | Normal | — |
| TM37 | Sandstorm Route 27 Sandstorm House | Rock | — |
| TM38 | Fire Blast Goldenrod Game Corner, Rock Tunnel B1F | Fire | 120 |
| TM40 | Double-Edge Route 45 | Normal | 120 |
| TM41 | Thunderpunch Cherrygrove Ruins; sold at Goldenrod Dept. Store 5F | Electric | 75 |
| TM42 | Substitute Celadon Game Corner Prize Room, Cherrygrove Ruins | Normal | — |
| TM43 | Ice Beam Whirl Island B1F | Ice | 95 |
| TM44 | Rest Ice Path B2F Blackthorn Side | Psychic | — |
| TM46 | Rock Slide Route 45 | Rock | 80 |
| TM48 | Fire Punch Cherrygrove Ruins; sold at Goldenrod Dept. Store 5F | Fire | 75 |
| TM50 | Dark Pulse Dark Cave Blackthorn Entrance | Dark | 80 |
| HM03 | Surf Dance Theater | Water | 95 |
| HM04 | Strength Olivine City | Normal | 80 |
Where to find Snorlax
| Area | Method | Level | |
|---|---|---|---|
| Ancient Ruin Past | Grass | 55-80 | |
| Ancient Ruin Past | Overworld | 62-80 | |
| Route 28 | Grass (morning) | 71-80 | |
| Route 28 | Grass (day) | 71-80 | |
| Route 28 | Overworld | 70-75 | |
| Silver Cave Room 2 | Grass (morning) | 70-80 | 5% rare |
| Silver Cave Room 2 | Grass (day) | 70-80 | 5% rare |
| Silver Cave Room 2 | Grass (night) | 70-80 | 5% rare |
| Vermilion City | Overworld | 18-80 |
Other changes in this game
- Abilities, as the game's own documentation describes them (all active at once): Takes half damage from Fire and Ice moves
- Catch rate 25
- Base experience 154
- Wild held items: Leftovers
- Growth rate: Slow
- Egg groups: Monster
- Move tutors: Calm Mind