Snorlax in Elite Redux
#143 · Normal · see locations below
Normal
Abilities
Let's Roll, Oblivious, Comatose (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): Self Sufficient, Thick Fat, Gluttony
- What the innates do: Self Sufficient — Recovers 1/16 of max HP at the end of each turn. · Thick Fat — Takes 1/2 damage from Fire-type and Ice-type attacks. · Gluttony — Eats berries early. Berries also restore 1/3 of max HP.
- Abilities you pick one of: Let's Roll — Casts Defense Curl on entry. · Oblivious — Immune to infatuation, Scare, Intimidate and Taunt. · Comatose — Can move, but is always asleep. Immune to status conditions.
- Mega Evolves into Snorlax (Mega) holding the Snorlaxite
- Primal Reversion into Snorlax Primal with the Snorlax Orb
- Tutor moves: Attract, Bite, Body Press, Charm, Counter, Curse, Earthquake, Endure, Energy Ball, Facade, Fire Punch, Focus Punch, Gastro Acid, Giga Impact, Grassy Terrain, Hail, Hard Press, Headbutt, Heat Crash, Heavy Slam, Helping Hand, Hidden Power, Hyper Beam, Lick, Metronome, Play Rough, Power-Up Punch, Protect, Rain Dance, Refresh, Rest, Retaliate, Return, Sandstorm, Secret Power, Seed Bomb, Sleep Talk, Snore, Substitute, Sunny Day
- Egg groups: Monster
- Height 2.1 m, weight 460.0 kg
Where to find Snorlax
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Belch Lets out a loud belch. Must eat a Berry to use it. | Poison | Spec | 120 | 100 | 5 |
| 1 | Berry Smash Deals damage. User eats their berry. | Grass | Phys | 70 | 100 | 5 |
| 1 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 1 | Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. | Grass | Phys | 25 | 100 | 20 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Hammer Arm A swinging fist attack that also lowers Speed. | Fighting | Phys | 100 | 100 | 10 |
| 1 | Rollout Rolls into a ball to strike with rising intensity. | Rock | Phys | 40 | 100 | 10 |
| 1 | Stockpile Charges up power for up to 3 turns. | Normal | Stat | — | — | 5 |
| 1 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 17 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 17 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 17 | Stomp Stomps the foe and terrain flat. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 24 | Block Blocks the foe's way to prevent escape. | Normal | Stat | — | — | 5 |
| 24 | Chip Away Chips away at the foe's attack and defense. | Normal | Phys | 75 | 100 | 20 |
| 24 | High Horsepower Slams hard into the foe with its entire body. | Ground | Phys | 95 | 100 | 10 |
| 24 | Steel Roller Rolls over the opponent while destroying terrain. | Steel | Phys | 80 | 100 | 15 |
| 37 | Darkest Lariat Swings the arms to strike It ignores stat changes. | Dark | Phys | 95 | 100 | 10 |
| 37 | Grassy Glide Gliding on ground, hits. Goes first on Grassy Terrain. | Grass | Phys | 70 | 100 | 20 |
| 37 | Spit Up Spits up stored stockpiles for heavy damage. | Normal | Spec | 120 | 100 | 2 |
| 37 | Splash Does more damage if the user outweighs the foe. | Water | Phys | 1 | 100 | 10 |
| 37 | Swallow Swallows down Stockpiles to restore HP. | Normal | Stat | — | — | 2 |
| 37 | Trailblaze Deals damage and boosts the user's Speed stat. | Grass | Phys | 50 | 100 | 20 |
| 37 | Wood Hammer Slams the body into a foe The user gets hurt too. | Grass | Phys | 120 | 100 | 10 |
| 46 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 46 | Belly Drum Maximizes Attack while sacrificing HP. | Normal | Stat | — | — | 10 |
| 46 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 10 |
| 51 | Fissure Very powerful attack. Hits both foes. | Ground | Phys | 120 | 85 | 5 |
| 51 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 51 | Seismic Slam Deals damage. 33% recoil damage. | Ground | Phys | 120 | 100 | 10 |
| 56 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 101 | Extreme Speed Priority +2. An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|