Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Hyperspace Hole Ignores and destroys protection effects. | Psychic | Spec | 80 | — | 5 |
| 1 | Trick User and target swap items. | Psychic | Stat | — | 100 | 10 |
| 1 | Destiny Bond If the user faints this turn, the target automatically will, too. | Ghost | Stat | — | — | 5 |
| 1 | Ally Switch User switches places with the friendly Pokémon opposite it. | Psychic | Stat | — | — | 15 |
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 6 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 10 | Magic Coat Reflects back the first effect move used on the user this turn. | Psychic | Stat | — | — | 15 |
| 15 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Stat | — | — | 30 |
| 19 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 25 | Skill Swap User and target swap abilities. | Psychic | Stat | — | — | 10 |
| 29 | Power Split Averages Attack and Special Attack with the target. | Psychic | Stat | — | — | 10 |
| 29 | Guard Split Averages Defense and Special Defense with the target. | Psychic | Stat | — | — | 10 |
| 35 | Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | Ghost | Phys | 90 | 100 | 10 |
| 46 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 50 | Wonder Room All Pokémon’s Defense and Special Defense are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 50 | Trick Room For five turns, slower Pokémon will act before faster Pokémon. | Psychic | Stat | — | — | 5 |
| 55 | Shadow Ball Has a chance to lower the target’s Special Defense by one stage. | Ghost | Spec | 80 | 100 | 15 |
| 68 | Nasty Plot Raises the user’s Special Attack by two stages. | Dark | Stat | — | — | 20 |
| 75 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 85 | Hyperspace Hole Ignores and destroys protection effects. | Psychic | Spec | 80 | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 41
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Location not compiled for this game yet | Psychic | 80 |
| TM04 | Calm Mind Location not compiled for this game yet | Psychic | — |
| TM06 | Toxic Location not compiled for this game yet | Poison | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 60 |
| TM11 | Sunny Day Location not compiled for this game yet | Fire | — |
| TM12 | Taunt Location not compiled for this game yet | Dark | — |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM16 | Light Screen Location not compiled for this game yet | Psychic | — |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Location not compiled for this game yet | Water | — |
| TM20 | Safeguard Location not compiled for this game yet | Normal | — |
| TM21 | Frustration Location not compiled for this game yet | Normal | — |
| TM24 | Thunderbolt Location not compiled for this game yet | Electric | 90 |
| TM27 | Return Location not compiled for this game yet | Normal | — |
| TM29 | Psychic Location not compiled for this game yet | Psychic | 90 |
| TM30 | Shadow Ball Location not compiled for this game yet | Ghost | 80 |
| TM31 | Brick Break Location not compiled for this game yet | Fighting | 75 |
| TM32 | Double Team Location not compiled for this game yet | Normal | — |
| TM33 | Reflect Location not compiled for this game yet | Psychic | — |
| TM41 | Torment Location not compiled for this game yet | Dark | — |
| TM42 | Facade Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Location not compiled for this game yet | Psychic | — |
| TM46 | Thief Location not compiled for this game yet | Dark | 60 |
| TM48 | Round Location not compiled for this game yet | Normal | 60 |
| TM52 | Focus Blast Location not compiled for this game yet | Fighting | 120 |
| TM53 | Energy Ball Location not compiled for this game yet | Grass | 90 |
| TM56 | Fling Location not compiled for this game yet | Dark | — |
| TM57 | Charge Beam Location not compiled for this game yet | Electric | 50 |
| TM60 | Quash Location not compiled for this game yet | Dark | — |
| TM63 | Embargo Location not compiled for this game yet | Dark | — |
| TM68 | Giga Impact Location not compiled for this game yet | Normal | 150 |
| TM73 | Thunder Wave Location not compiled for this game yet | Electric | — |
| TM77 | Psych Up Location not compiled for this game yet | Normal | — |
| TM85 | Dream Eater Location not compiled for this game yet | Psychic | 100 |
| TM86 | Grass Knot Location not compiled for this game yet | Grass | — |
| TM87 | Swagger Location not compiled for this game yet | Normal | — |
| TM88 | Sleep Talk Location not compiled for this game yet | Normal | — |
| TM90 | Substitute Location not compiled for this game yet | Normal | — |
| TM92 | Trick Room Location not compiled for this game yet | Psychic | — |
| TM97 | Dark Pulse Location not compiled for this game yet | Dark | 80 |
| TM100 | Confide Location not compiled for this game yet | Normal | — |
Where to find Hoopa
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutor: Ally Switch, Block, Covet, Drain Punch, Dual Chop, Fire Punch, Focus Punch, Foul Play, Gravity, Gunk Shot, Ice Punch, Knock Off, Laser Focus, Last Resort, Magic Coat, Magic Room, Recycle, Role Play, Shock Wave, Signal Beam, Skill Swap, Snatch, Snore, Telekinesis, Throat Chop, ThunderPunch, Trick, Uproar, Wonder Room, Zen Headbutt