Level-up moves 10
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Whirlwind Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 11 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 22 | Gust Inflicts regular damage and can hit Pokémon in the air. | Flying | Phys | 40 | 100 | 35 |
| 33 | Recover Heals the user by half its max HP. | Normal | Stat | — | — | 20 |
| 44 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
| 55 | Rain Dance Changes the weather to rain for five turns. | Water | Stat | — | — | 5 |
| 66 | Swift Never misses. | Normal | Phys | 60 | — | 20 |
| 77 | Aeroblast Has an increased chance for a critical hit. | Flying | Phys | 100 | 95 | 5 |
| 88 | Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Phys | 60 | 100 | 5 |
| 99 | Future Sight Hits the target two turns later. | Psychic | Spec | 80 | 90 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 39
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Fiery Path | Poison | — |
| TM07 | Hail Shoal Cave — Low Tide Ice Room | Ice | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 1 |
| TM11 | Sunny Day Scorched Slab | Fire | — |
| TM13 | Ice Beam Mauville City — Game Corner (and 1 more) | Ice | 95 |
| TM14 | Blizzard Location not compiled for this game yet | Ice | 120 |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM16 | Light Screen Location not compiled for this game yet | Psychic | — |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Abandoned Ship — Hidden Floor Rooms | Water | — |
| TM19 | Giga Drain Route 123 | Grass | 60 |
| TM20 | Safeguard Location not compiled for this game yet | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | — |
| TM23 | Iron Tail Meteor Falls — 1F 1R | Steel | 100 |
| TM24 | Thunderbolt Mauville City (and 1 more) | Electric | 95 |
| TM25 | Thunder Location not compiled for this game yet | Electric | 120 |
| TM26 | Earthquake Seafloor Cavern — Room 9 | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House (and 1 more) | Normal | — |
| TM29 | Psychic Mauville City — Game Corner (and 1 more) | Psychic | 90 |
| TM30 | Shadow Ball Mt. Pyre — 6F | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner (and 1 more) | Normal | — |
| TM33 | Reflect Location not compiled for this game yet | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM37 | Sandstorm Route 111 | Rock | — |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM47 | Steel Wing Granite Cave — Steven's Room | Steel | 70 |
| TM48 | Skill Swap Mt. Pyre — Exterior | Psychic | — |
| HM02 | Fly Route 119 | Flying | 70 |
| HM03 | Surf Petalburg City — Wally's House | Water | 95 |
| HM04 | Strength Rusturf Tunnel | Normal | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 20 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 60 |
Where to find Lugia
| Area | Method | Level | |
|---|---|---|---|
| Navel Rock | Static encounter | 70 |
Other changes in this game
- Move tutor: Body Slam, Double-Edge, Dream Eater, Endure, Icy Wind, Mimic, Mud-Slap, Psych Up, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave