ROM Hack Guides
Lugia

Lugia in Pokémon Infinite Fusion

#249 · Psychic / Flying · see locations below

PsychicFlying

Abilities

Pressure, Multiscale (hidden)

Base stats

HP106
Attack90
Defense130
Sp. Attack90
Sp. Defense154
Speed110
Total680

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Where to find Lugia

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Weather Ball
An attack move that varies in power and type depending on the weather.
NormalSpec5010010
1Whirlwind
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
NormalStat20
9Gust
A gust of wind is whipped up by wings and launched at the target to inflict damage.
FlyingSpec4010035
15Dragon Rush
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
DragonPhys1007510
23Extrasensory
The user attacks with an odd, unseeable power. It may also make the target flinch.
PsychicSpec8010020
29Rain Dance
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
WaterStat5
37Hydro Pump
The target is blasted by a huge volume of water launched under great pressure.
WaterSpec110805
43Aeroblast
A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
FlyingSpec100955
50Punishment
This attack's power increases the more the target has powered up with stat changes.
DarkPhys11005
57Ancient Power
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
RockSpec601005
65Safeguard
The user creates a protective field that prevents status problems for five turns.
NormalStat25
71Recover
Restoring its own cells, the user restores its own HP by half of its max HP.
NormalStat10
79Future Sight
Two turns after this move is used, a hunk of psychic energy attacks the target.
PsychicSpec12010010
85Natural Gift
The user draws power to attack by using its held Berry. The Berry determines its type and power.
NormalPhys110015
93Calm Mind
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
PsychicStat20
99Sky Attack
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
FlyingPhys140905

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (57)

#Move · where to get itTypePow
TM03Psyshock
Saffron City Gym (given)
Psychic80
TM04Calm Mind
Cerulean Cave (area 2) (on the ground)
Psychic
TM05Roar
Route 32 (on the ground)
Normal
TM06Toxic
Fuchsia City Gym (given)
Poison
TM07Hail
Seafoam Islands B3 (on the ground)
Ice
TM10Hidden Power
Route 24 (on the ground)
Normal60
TM11Sunny Day
Cerulean City (given)
Fire
TM13Ice Beam
Team Rocket Hideout (area 4) (given) · Game Corner (given)
Ice90
TM14Blizzard
Pokémon Mansion (area 4) (on the ground)
Ice110
TM15Hyper Beam
Game Corner (given)
Normal150
TM16Light Screen
Brine Road (on the ground)
Psychic
TM17Protect
Route 34 (on the ground)
Normal
TM18Rain Dance
Route 25 (on the ground)
Water
TM19Telekinesis
Route 24 (on the ground)
Psychic
TM20Safeguard
Cerulean Cave (on the ground)
Normal
TM21Frustration
Pewter Hotel (given)
Normal1
TM24Thunderbolt
Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given)
Electric90
TM25Thunder
Power Plant (area 3) (on the ground)
Electric110
TM26Earthquake
Viridian City Gym (given)
Ground100
TM27Return
Route 15 (on the ground) · Goldenrod City (on the ground)
Normal1
TM29Psychic
Saffron City (area 4) (given)
Psychic90
TM30Shadow Ball
Route 27 (on the ground)
Ghost80
TM32Double Team
Safari Zone Area 5 (on the ground)
Normal
TM33Reflect
Power Plant (area 2) (on the ground)
Psychic
TM37Sandstorm
Mt. Moon (area 3) (on the ground)
Rock
TM40Aerial Ace
Cerulean City (area 2) (given)
Flying60
TM42Facade
Not placed in the map data — bought, or given by an event this guide can't read
Normal70
TM44Rest
Route 13 (on the ground)
Psychic
TM48Round
Not placed in the map data — bought, or given by an event this guide can't read
Normal60
TM49Echoed Voice
Route 7 (given)
Normal40
TM55Water Pulse
Cerulean City Gym (given)
Water60
TM57Charge Beam
Power Plant (on the ground)
Electric50
TM58Sky Drop
Mt. Moon Summit (on the ground)
Flying60
TM68Giga Impact
Celadon Sewers (area 3) (on the ground)
Normal150
TM70Roost
Route 17 (on the ground)
Flying
TM73Thunder Wave
Vermillion City Gym (given)
Electric
TM77Psych Up
Slowpoke Well (given)
Normal
TM78Bulldoze
Route 17 (given)
Ground60
TM82Dragon Tail
Victory Road (area 2) (on the ground)
Dragon60
TM85Dream Eater
Berry Forest (area 2) (on the ground)
Psychic100
TM87Swagger
Nicknaming Club (given)
Normal
TM88Sleep Talk
Route 35 (on the ground)
Normal
TM90Substitute
Celadon City (given)
Normal
TM94Rock Smash
Route 3 (given) · Pinkan Island (on the ground)
Fighting40
TM100Defog
Violet City Gym (given)
Flying
TM101Dragon Dance
Blackthorn City Gym (given)
Dragon
TM104Recover
Cinnabar Hotel (given)
Normal
TM108Sky Attack
Sky Pillar (on the ground)
Flying140
TM116Shock Wave
Not placed in the map data — bought, or given by an event this guide can't read
Electric60
TM118Steel Wing
Not placed in the map data — bought, or given by an event this guide can't read
Steel70
HM02Fly
House (Route 16) (given)
Flying90
HM03Surf
Safari Zone Area 4 (area 2) (given) · Pinkan Hollow (on the ground)
Water90
HM04Strength
Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground)
Normal80
HM05Waterfall
Prof. Elm Lab. (given) · Sprout Tower (on the ground) · Pinkan Hollow (on the ground)
Water80
HM06Dive
Azalea Town (area 3) (given)
Water80
HM07Teleport
Vermillion City (given)
Psychic
HM08Flash
Not placed in the map data — bought, or given by an event this guide can't read
Normal

Open in the interactive guide