#600 · Pokémon Black 2 & White 2
Klang
SteelPlus, Minus, Clear Body (hidden)
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Vice Grip Inflicts regular damage with no additional effect. | Normal | Phys | 55 | 100 | 30 |
| 1 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Stat | — | — | 20 |
| 1 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 1 | Gear Grind Hits twice in one turn. | Steel | Phys | 50 | 85 | 15 |
| 6 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Stat | — | — | 20 |
| 11 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 16 | Gear Grind Hits twice in one turn. | Steel | Phys | 50 | 85 | 15 |
| 21 | Bind Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Phys | 15 | 85 | 20 |
| 26 | Charge Beam Has a chance to raise the user’s Special Attack by one stage. | Electric | Spec | 50 | 90 | 10 |
| 31 | Autotomize Raises the user’s Speed by two stages and halves the user’s weight. | Steel | Stat | — | — | 15 |
| 36 | Mirror Shot Has a chance to lower the target’s accuracy by one stage. | Steel | Spec | 65 | 85 | 10 |
| 40 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 44 | Discharge Has a chance to paralyze the target. | Electric | Spec | 80 | 100 | 15 |
| 48 | Metal Sound Lowers the target’s Special Defense by two stages. | Steel | Stat | — | 85 | 40 |
| 52 | Shift Gear Raises the user’s Attack by one stage and its Speed by two stages. | Steel | Stat | — | — | 10 |
| 56 | Lock-On Ensures that the user’s next move will hit the target. | Normal | Stat | — | — | 5 |
| 60 | Zap Cannon Has a chance to paralyze the target. | Electric | Spec | 120 | 50 | 5 |
| 64 | Hyper Beam User foregoes its next turn to recharge. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 21
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Location not compiled for this game yet | Poison | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 1 |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM21 | Frustration Location not compiled for this game yet | Normal | — |
| TM24 | Thunderbolt Location not compiled for this game yet | Electric | 95 |
| TM27 | Return Location not compiled for this game yet | Normal | — |
| TM32 | Double Team Location not compiled for this game yet | Normal | — |
| TM37 | Sandstorm Location not compiled for this game yet | Rock | — |
| TM42 | Facade Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Location not compiled for this game yet | Psychic | — |
| TM48 | Round Location not compiled for this game yet | Normal | 60 |
| TM57 | Charge Beam Location not compiled for this game yet | Electric | 50 |
| TM69 | Rock Polish Location not compiled for this game yet | Rock | — |
| TM72 | Volt Switch Location not compiled for this game yet | Electric | 70 |
| TM73 | Thunder Wave Location not compiled for this game yet | Electric | — |
| TM87 | Swagger Location not compiled for this game yet | Normal | — |
| TM90 | Substitute Location not compiled for this game yet | Normal | — |
| TM91 | Flash Cannon Location not compiled for this game yet | Steel | 80 |
| TM93 | Wild Charge Location not compiled for this game yet | Electric | 90 |
| TM94 | Rock Smash Location not compiled for this game yet | Fighting | 40 |
Where to find Klang
| Area | Method | Level | |
|---|---|---|---|
| P2 Laboratory | Grass | 56-59 |
Other changes in this game
- Move tutor: Bind, Gravity, Iron Defense, Magic Coat, Magnet Rise, Recycle, Signal Beam, Sleep Talk, Snore, Uproar