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#0229 · official entry

Houndoom

Dark / Fire — the official numbers, and what each ROM hack does with them.

Compare official Houndoom with the hacks →

In the 14 guides that include it

Every ROM hack on this site that has Houndoom, and whether it left it alone. Click a guide for that version's full page — locations, moveset and TMs.

GuideTypeTotalAbilities
Blaze Black & Volt WhiteUnchangedDarkFire500Intimidate, Flash Fire, Unnerve
Blaze Black 2 & Volt White 2UnchangedDarkFire500Intimidate, Flash Fire, Unnerve
Blaze Black 2 Redux & Volt White 2 ReduxUnchangedDarkFire500Flash Fire, Intimidate, Unnerve
Elite ReduxChangedDarkFire530 +30Strong Jaw, Molten Down, Solar Power
Emerald RogueUnchangedDarkFire500Early Bird, Flash Fire, Unnerve
Fire Red OmegaUnchangedDarkFire500Early Bird, Flash Fire
GaiaUnchangedDarkFire500Early Bird, Flash Fire, Unnerve
Infinite FusionUnchangedDarkFire500Early Bird, Flash Fire, Unnerve
LazarusChangedDarkFire505 +5Unnerve, Flash Fire, Dark Aura
Radical RedUnchangedDarkFire500Early Bird, Flash Fire, Unnerve
Renegade PlatinumUnchangedDarkFire500Intimidate, Flash Fire
Rising Ruby & Sinking SapphireUnchangedDarkFire500Early Bird, Flash Fire, Unnerve
Sacred Gold & Storm SilverUnchangedDarkFire500Intimidate, Flash Fire
UnboundUnchangedDarkFire500Early Bird, Flash Fire, Unnerve

Official data is present-day reference data, not a snapshot of any one game's era — the Fairy type and hidden abilities arrived partway through the series, so a difference against an older hack can belong to the series rather than to that hack.