Houndoom
Dark / Fire — the official numbers, and what each ROM hack does with them.
Compare official Houndoom with the hacks →
In the 14 guides that include it
Every ROM hack on this site that has Houndoom, and whether it left it alone. Click a guide for that version's full page — locations, moveset and TMs.
| Guide | Type | Total | Abilities | |
|---|---|---|---|---|
| Blaze Black & Volt White | Unchanged | DarkFire | 500 | Intimidate, Flash Fire, Unnerve |
| Blaze Black 2 & Volt White 2 | Unchanged | DarkFire | 500 | Intimidate, Flash Fire, Unnerve |
| Blaze Black 2 Redux & Volt White 2 Redux | Unchanged | DarkFire | 500 | Flash Fire, Intimidate, Unnerve |
| Elite Redux | Changed | DarkFire | 530 +30 | Strong Jaw, Molten Down, Solar Power |
| Emerald Rogue | Unchanged | DarkFire | 500 | Early Bird, Flash Fire, Unnerve |
| Fire Red Omega | Unchanged | DarkFire | 500 | Early Bird, Flash Fire |
| Gaia | Unchanged | DarkFire | 500 | Early Bird, Flash Fire, Unnerve |
| Infinite Fusion | Unchanged | DarkFire | 500 | Early Bird, Flash Fire, Unnerve |
| Lazarus | Changed | DarkFire | 505 +5 | Unnerve, Flash Fire, Dark Aura |
| Radical Red | Unchanged | DarkFire | 500 | Early Bird, Flash Fire, Unnerve |
| Renegade Platinum | Unchanged | DarkFire | 500 | Intimidate, Flash Fire |
| Rising Ruby & Sinking Sapphire | Unchanged | DarkFire | 500 | Early Bird, Flash Fire, Unnerve |
| Sacred Gold & Storm Silver | Unchanged | DarkFire | 500 | Intimidate, Flash Fire |
| Unbound | Unchanged | DarkFire | 500 | Early Bird, Flash Fire, Unnerve |
Official data is present-day reference data, not a snapshot of any one game's era — the Fairy type and hidden abilities arrived partway through the series, so a difference against an older hack can belong to the series rather than to that hack.