Home › Pokémon WaveBlue › Items
Every item in Pokémon WaveBlue and where to find it
359 items the game places somewhere, with what each one does and every spot it turns up — including which story checkpoint puts it in reach.
| Item | What it does | Where to find it |
|---|---|---|
| Ability Capsule | Switches a Pokémon's ability. |
|
| Ability Patch | Turns the ability of a Pokémon into its hidden ability. |
|
| Absorb Bulb | A hold item that raises Sp. Attack by 1 stage when hit by a Water move, once. | |
| Adamant Mint | Changes a Pokémon's Nature. Raises Attack and lowers Sp. Attack by 10% each. |
|
| Aguav Berry |
| |
| Air Balloon | Makes the user float, immune to Ground-type moves, but bursts if hit. |
|
| Amulet Coin |
| |
| Antidote | Heals a poisoned Pokémon. |
|
| Apicot Berry | A hold item that raises Sp. Defense by 1 stage when HP hits 1/4. |
|
| Aspear Berry | A hold item that defrosts Pokémon in battle. |
|
| Assault Vest | Raises Sp. Defense by 50% but prevents the use of status moves. |
|
| Aurora Ticket | A ticket required to board the ship to Birth Island. |
|
| Awakening | Awakens a sleeping Pokémon. |
|
| Babiri Berry | A hold item that halves a Steel move if super-effective. |
|
| Bicycle | A folding bicycle that is faster than your running speed. |
|
| Big Mushroom |
| |
| Big Nugget | A big nugget made of gold, sellable at a high price. |
|
| Big Pearl | A lovely large pearl that would sell at a high price. |
|
| Big Root | A hold item that raises HP restored by draining moves by 30%. | |
| Bike Voucher | A voucher for obtaining a bicycle from the Bike Shop. |
|
| Binding Band | Raises binding-move damage to 1/6 of max HP, instead of 1/8. |
|
| Black Augurite | A black stone that makes some Pokémon evolve. | |
| Black Glasses | A hold item that raises Dark-type move power by 20%. |
|
| Black Sludge | Restores 1/16 HP per turn for Poison-types; damages others by 1/8. | |
| Bold Mint | Changes a Pokémon's Nature. Raises Defense and lowers Attack by 10% each. |
|
| Bottle Cap | A beautiful bottle cap that gives off a silver gleam. |
|
| Brave Mint | Changes a Pokémon's Nature. Raises Attack and lowers Speed by 10% each. |
|
| Bright Powder | A hold item that casts a glare to lower foes' accuracy by 10%. | |
| Burn Heal | Heals Pokémon of a burn. |
|
| Calcium | Increases Sp. Attack EV by 10 points and makes a Pokémon friendly. |
|
| Calm Mint | Changes a Pokémon's Nature. Raises Sp. Defense and lowers Attack by 10% each. |
|
| Cap Candy | Raises a Pokémon's level by one, up to the cap. |
|
| Carbos | Increases Speed EV by 10 points and makes a Pokémon friendly. |
|
| Card Key | A card-type door key used in Silph Co's Office. |
|
| Careful Mint | Changes a Pokémon's Nature. Raises Sp. Defense and lowers Sp. Attack by 10% each. |
|
| Catching Charm | A charm that raises the chance of Critical Captures. | |
| Cell Battery | A hold item that raises Attack by 1 stage when hit by an Electric move, once. |
|
| Charcoal | A hold item that raises Fire-type move power by 20%. | |
| Charti Berry | A hold item that halves a Rock move if super-effective. |
|
| Cheri Berry | A hold item that heals paralysis in battle. |
|
| Chesto Berry | A hold item that awakens Pokémon in battle. |
|
| Chilan Berry | A hold item that halves the damage of a Normal move. |
|
| Choice Band | A hold item that raises Attack by 50%, but locks in one move. |
|
| Choice Scarf | Boosts Speed, but allows the use of only one move. |
|
| Choice Specs | A hold item that raises Sp. Atk by 50%, but locks in one move. |
|
| Chople Berry | A hold item that halves a Fighting move if super-effective. |
|
| Cleanse Tag | ||
| Clear Amulet | Stat lowering is prevented for this items's holder. |
|
| Coba Berry | A hold item that halves a Flying move if super-effective. |
|
| Coin Case | A case that holds up to 9,999 Coins. |
|
| Colbur Berry | A hold item that halves a Dark move if super-effective. |
|
| Covert Cloak | Protects holder from additional effects of moves. | |
| Damp Rock | A hold item that extends the user's Rain to 8 turns. | |
| Dawn Stone |
| |
| Destiny Knot | If the holder falls in love, the foe does too. | |
| Dive Ball | A Ball for underwater use. Catch Rate: x3.5 if fishing or surfing |
|
| Dome Fossil | A piece of an ancient marine Pokémon's shell. |
|
| Dragon Fang | A hold item that raises Dragon-type move power by 20%. |
|
| Dragon Scale | A strange scale held by Dragon- type Pokémon. | |
| Dream Ball | A Ball for dozing Pokémon. Catch Rate: x4 against sleeping Pokémon |
|
| Dream Mail |
| |
| Dubious Disc | A clear device overflowing with dubious data. | |
| Dusk Ball | Works well if used in a dark place. Catch Rate: x3 if evening or caves |
|
| Dusk Stone |
| |
| Eject Pack | Forces the user to switch if its stats are lowered. | |
| Electirizer | Loved by a certain Pokémon. It's full of electric energy. | |
| Electric Seed | A hold item that raises Defense by 1 stage on Electric Terrain. Works only once. |
|
| Elixir | Restores the PP of all moves by 10. |
|
| Energy Powder | A bitter powder that restores HP by 60 points. |
|
| Energy Root | A bitter root that restores HP by 120 points. |
|
| Escape Rope | Use to escape instantly from a cave or a dungeon. | |
| Ether | Restores the PP of a selected move by 10. |
|
| Everstone | A wondrous hold item that prevents evolution. | |
| Eviolite | Raises the Defense and Sp. Defense of Pokémon that can evolve by 50%. Also prevents evolution. |
|
| Exp. Share | This device gives exp. to other party members. |
|
| Expert Belt | A hold item that raises super-effective move power by 20%. | |
| Fairy Feather | A hold item that raises Fairy-type move power by 20%. | |
| Fame Checker | Stores data on people for instant recall. | |
| Figy Berry |
| |
| Fire Stone |
| |
| Fishing Rod | A rod for reeling in wild Pokémon Change the bait to lure new kinds. |
|
| Flame Orb | A bizarre orb that inflicts a burn on holder in battle. | |
| Flight Ticket | A flight pass to any town you've already visited. |
|
| Focus Sash | If the holder has full HP, it endures KO hits with 1 HP. |
|
| Fresh Water | A mineral water that restores HP by 30 points. |
|
| Friend Ball | A Ball that makes a Pokémon friendly when caught. Catch Rate: x1 |
|
| Full Heal |
| |
| Full Restore | Fully restores the HP and status of a Pokémon. |
|
| Ganlon Berry | A hold item that raises Defense by 1 stage when HP hits 1/4. |
|
| Gentle Mint | Changes a Pokémon's Nature. Raises Sp. Defense and lowers Defense by 10% each. |
|
| Gold Bottle Cap | A beautiful bottle cap that gives off a golden gleam. |
|
| Gold Teeth | Gold dentures lost by the Safari Zone's Warden. | |
| Grassy Seed | A hold item that raises Defense by 1 stage on Grassy Terrain. Works only once. |
|
| Great Ball | A good Ball with a higher catch rate than a Poké Ball. Catch Rate: x1.5 |
|
| Grepa Berry | Makes a Pokémon friendly, but lowers Sp. Defense EV by 10 points. |
|
| Grip Claw | A hold item that makes binding moves always last 7 turns. |
|
| Haban Berry | A hold item that halves a Dragon move if super-effective. |
|
| Hard Stone | ||
| Hasty Mint | Changes a Pokémon's Nature. Raises Speed and lowers Defense by 10% each. |
|
| Haul Belt | A sturdy belt for shoving boulders out of the way. |
|
| Heal Ball | A remedial Ball that restores caught Pokémon. Catch Rate: x1 |
|
| Heal Powder | A bitter powder that heals all status problems. |
|
| Heart Scale | A lovely scale. It is coveted by collectors. |
|
| Heat Rock | A hold item that extends the user's Harsh Sunlight to 8 turns. | |
| Heavy Ball | Works well on very heavy Pokémon. Catch Rate: -20, 0, +20, +30 or +40 |
|
| Hedge Shears | Shears that cut down small trees and bushes. | |
| Helix Fossil | A piece of an ancient marine Pokémon's seashell. |
|
| Hondew Berry | Makes a Pokémon friendly, but lowers Sp. Attack EV by 10 points. |
|
| Hp Up | Increases HP EV by 10 points and makes a Pokémon friendly. |
|
| Hyper Potion | Restores the HP of a Pokémon by 120 points. |
|
| Hm01 teaches Cut |
| |
| Hm02 teaches Fly |
| |
| Hm03 teaches Surf |
| |
| Hm04 teaches Strength |
| |
| Hm05 teaches Flash |
| |
| Hm06 teaches Rock Smash | ||
| Hm07 teaches Waterfall | ||
| Itemfinder |
| |
| Oaks Parcel |
| |
| Tm01 teaches Focus Punch |
| |
| Tm02 teaches Dragon Claw | ||
| Tm03 teaches Water Pulse |
| |
| Tm04 teaches Calm Mind |
| |
| Tm05 teaches Roar | ||
| Tm06 teaches Toxic |
| |
| Tm07 teaches Snowscape | ||
| Tm08 teaches Bulk Up | ||
| Tm09 teaches Bullet Seed | ||
| Tm10 teaches Hidden Power | ||
| Tm11 teaches Sunny Day | ||
| Tm12 teaches Taunt |
| |
| Tm13 teaches Ice Beam | ||
| Tm14 teaches Blizzard | ||
| Tm15 teaches Hyper Beam | ||
| Tm151 teaches Weather Ball |
| |
| Tm152 teaches Body Slam |
| |
| Tm153 teaches Double-Edge | ||
| Tm154 teaches Explosion | ||
| Tm155 teaches Mega Kick | ||
| Tm156 teaches Mega Punch | ||
| Tm157 teaches Metronome |
| |
| Tm158 teaches Mimic |
| |
| Tm159 teaches Soft-Boiled | ||
| Tm16 teaches Light Screen |
| |
| Tm160 teaches Substitute | ||
| Tm161 teaches Swords Dance |
| |
| Tm162 teaches Counter |
| |
| Tm163 teaches Seismic Toss |
| |
| Tm164 teaches Dream Eater | ||
| Tm165 teaches Rock Slide | ||
| Tm17 teaches Protect | ||
| Tm18 teaches Rain Dance | ||
| Tm19 teaches Giga Drain |
| |
| Tm20 teaches Safeguard |
| |
| Tm21 teaches Frustration |
| |
| Tm22 teaches Solar Beam | ||
| Tm23 teaches Iron Tail |
| |
| Tm24 teaches Thunderbolt | ||
| Tm25 teaches Thunder | ||
| Tm26 teaches Earthquake |
| |
| Tm27 teaches Return |
| |
| Tm28 teaches Dig | ||
| Tm29 teaches Psychic |
| |
| Tm30 teaches Shadow Ball | ||
| Tm31 teaches Brick Break |
| |
| Tm32 teaches Double Team | ||
| Tm33 teaches Reflect |
| |
| Tm34 teaches Shock Wave |
| |
| Tm35 teaches Flamethrower | ||
| Tm36 teaches Sludge Bomb | ||
| Tm37 teaches Sandstorm | ||
| Tm38 teaches Fire Blast |
| |
| Tm39 teaches Rock Tomb |
| |
| Tm40 teaches Aerial Ace | ||
| Tm41 teaches Torment |
| |
| Tm42 teaches Facade | ||
| Tm43 teaches Secret Power | ||
| Tm44 teaches Rest |
| |
| Tm45 teaches Attract | ||
| Tm46 teaches Thief | ||
| Tm47 teaches Steel Wing | ||
| Tm48 teaches Skill Swap | ||
| Tm49 teaches Snatch |
| |
| Tm50 teaches Overheat | ||
| UP Grade |
| |
| Iapapa Berry |
| |
| Ice Heal | Defrosts a frozen Pokémon. |
|
| Ice Stone |
| |
| Icy Rock | A hold item that extends the user's Snow to 8 turns. | |
| Impish Mint | Changes a Pokémon's Nature. Raises Defense and lowers Sp. Attack by 10% each. |
|
| Inf. Repel | Repels all wild Pokémon endlessly. Use to activate or deactivate. |
|
| Iron | Increases Defense EV by 10 points and makes a Pokémon friendly. |
|
| Jolly Mint | Changes a Pokémon's Nature. Raises Speed and lowers Sp. Attack by 10% each. |
|
| Kasib Berry | A hold item that halves a Ghost move if super-effective. |
|
| Kebia Berry | A hold item that halves a Poison move if super-effective. |
|
| Kee Berry | When hit by a physical move, raises Defense by 1 stage. |
|
| Kelpsy Berry | Makes a Pokémon friendly, but lowers Attack EV by 10 points. |
|
| King's Rock | ||
| Lagging Tail | ||
| Lansat Berry | A hold item that raises crit ratio by 2 stages when HP hits 1/4. |
|
| Lantern | An old-fashioned lantern for lighting dark caves. | |
| Lava Cookie | A local specialty that heals all status problems. |
|
| Lax Incense | A hold item that lowers the foe's accuracy. | |
| Lax Mint | Changes a Pokémon's Nature. Raises Defense and lowers Sp. Defense by 10% each. |
|
| Leaf Stone |
| |
| Leftovers | A hold item that gradually restores 1/16 of max HP each turn. |
|
| Lemonade | A very sweet drink that restores HP by 70 points. |
|
| Leppa Berry | A hold item that restores 10 PP in battle. |
|
| Liechi Berry | A hold item that raises Attack by 1 stage when HP hits 1/4. |
|
| Life Orb | A hold item that raises move power by 30%, but costs 1/10 max HP per hit. |
|
| Lift Key | An elevator key used in Team Rocket's Hideout. |
|
| Light Clay | A hold item that extends the user's screens to 8 turns. | |
| Loaded Dice | Rolls high numbers. Multihit moves hit at least 4 times. | |
| Lonely Mint | Changes a Pokémon's Nature. Raises Attack and lowers Defense by 10% each. |
|
| Love Ball | A Ball driven by attraction. Catch Rate: x8 against opposite gender |
|
| Lucky Egg | A hold item that boosts the user's Exp. earned by 50%. |
|
| Lum Berry | A hold item that heals any status problem in battle. | |
| Luminous Moss | A hold item that raises Sp. Defense by 1 stage when hit by a Water move, once. | |
| Lure | Encounters become the highest level for 100 steps. |
|
| Luxury Ball | A cozy Ball that makes Pokémon more friendly. Catch Rate: x1 |
|
| Macho Brace | A hold item that doubles all EV points gained after each battle, but halves Speed. |
|
| Magmarizer | Loved by a certain Pokémon. It's full of magma energy. | |
| Magnet | A hold item that raises Electric-type move power by 20%. | |
| Mago Berry |
| |
| Maranga Berry | When hit by a special move, raises Sp. Def by 1 stage. |
|
| Master Ball | The best Ball that catches a Pokémon without fail. Catch Rate: 100% |
|
| Max Elixir | Fully restores the PP of a Pokémon's moves. |
|
| Max Ether | Fully restores the PP of a selected move. |
|
| Max Lure | Encounters become the highest level for 250 steps. |
|
| Max Potion | Fully restores the HP of a Pokémon. |
|
| Max Repel | Repels weak wild Pokémon for 250 steps. |
|
| Max Revive |
| |
| Mental Herb | Snaps Pokémon out of move-binding effects. |
|
| Metal Coat | A hold item that raises Steel-type move power by 20%. | |
| Meteorite | A meteorite found at Meteor Falls. |
|
| Metronome | Boosts a move by 20% for each consecutive use, up to 100%. | |
| Mild Mint | Changes a Pokémon's Nature. Raises Sp. Attack and lowers Defense by 10% each. |
|
| Miracle Seed | ||
| Mirror Herb | Mirrors an enemy's stat increases but only once. |
|
| Misty Seed | A hold item that raises Sp. Defense by 1 stage on Misty Terrain. Works only once. |
|
| Modest Mint | Changes a Pokémon's Nature. Raises Sp. Attack and lowers Attack by 10% each. |
|
| Moomoo Milk | A nutritious milk that restores HP by 100 points. |
|
| Moon Stone |
| |
| Muscle Band | A hold item that raises physical move power by 10%. | |
| Mystic Ticket | A ticket required to board the ship to Navel Rock. |
|
| Mystic Water | A hold item that raises Water-type move power by 20%. | |
| Naive Mint | Changes a Pokémon's Nature. Raises Speed and lowers Sp. Defense by 10% each. |
|
| Naughty Mint | Changes a Pokémon's Nature. Raises Attack and lowers Sp. Defense by 10% each. |
|
| Nest Ball | A Ball that works better on weaker Pokémon. |
|
| Net Ball | A Ball that works well on Water- and Bug-type Pokémon. |
|
| Never-Melt Ice | A hold item that raises Ice-type move power by 20%. | |
| Nugget | A nugget of pure gold. Can be sold at a high price. |
|
| Occa Berry | A hold item that halves a Fire move if super-effective. |
|
| Old Amber | A stone containing the genes of an ancient Pokémon. |
|
| Oran Berry | A hold item that restores 10 HP in battle. |
|
| Oval Charm | Raises the chance of finding eggs at the daycare. | |
| Paralyze Heal | Heals a paralyzed Pokémon. |
|
| Passho Berry | A hold item that halves a Water move if super-effective. |
|
| Payapa Berry | A hold item that halves a Psychic move if super-effective. |
|
| Pearl | A pretty pearl that would sell at a cheap price. |
|
| Pecha Berry | A hold item that heals poisoning in battle. |
|
| Persim Berry | A hold item that heals confusion in battle. |
|
| Petaya Berry | A hold item that raises Sp. Attack by 1 stage when HP hits 1/4. |
|
| Pewter Crunchies | A local specialty that heals all status problems. |
|
| Poison Barb | A hold item that raises Poison-type move power by 20%. | |
| Poké Ball | A tool used for catching wild Pokémon. Catch Rate: x1 |
|
| Poké Doll |
| |
| Poké Flute | A sweet-sounding flute that awakens Pokémon. |
|
| Pokémon Box Link | This device grants access to the Pokémon Storage System. | |
| Pomeg Berry | Makes a Pokémon friendly, but lowers HP EV by 10 points. |
|
| Potion | Restores the HP of a Pokémon by 20 points. |
|
| Power Anklet | A hold item that grants 8 extra EV points in Speed after each battle, but halves Speed. |
|
| Power Band | A hold item that grants 8 extra EV points in Sp. Def after each battle, but halves Speed. |
|
| Power Belt | A hold item that grants 8 extra EV points in Defense after each battle, but halves Speed. |
|
| Power Bracer | A hold item that grants 8 extra EV points in Attack after each battle, but halves Speed. |
|
| Power Herb | Allows immediate use of a move that charges first. |
|
| Power Lens | A hold item that grants 8 extra EV points in Sp. Atk after each battle, but halves Speed. |
|
| Power Weight | A hold item that grants 8 extra EV points in HP after each battle, but halves Speed. |
|
| Pp Max | Raises the PP of a move to its maximum points. | |
| Pp Up | Raises the maximum PP of a selected move. |
|
| Protective Pads | Guard the holder from contact move effects. | |
| Protector | Loved by a certain Pokémon. It's stiff and heavy. | |
| Protein | Increases Attack EV by 10 points and makes a Pokémon friendly. |
|
| Psychic Seed | A hold item that raises Sp. Defense by 1 stage on Psychic Terrain. Works only once. |
|
| Punching Glove | Powers up punching moves by 10% and removes their contact. |
|
| Qualot Berry | Makes a Pokémon friendly, but lowers Defense EV by 10 points. |
|
| Quick Ball | A Ball for a quick catch. Catch Rate: x5 first turn; falls each turn |
|
| Quick Claw | A hold item that gives a 20% chance to strike first. | |
| Quiet Mint | Changes a Pokémon's Nature. Raises Sp. Attack and lowers Speed by 10% each. |
|
| Rainbow Pass | For ferries serving Vermilion and the Sevii Islands. |
|
| Rare Candy | Raises the level of a Pokémon by one. |
|
| Rash Mint | Changes a Pokémon's Nature. Raises Sp. Attack and lowers Sp. Defense by 10% each. |
|
| Rawst Berry | A hold item that heals a burn in battle. |
|
| Relaxed Mint | Changes a Pokémon's Nature. Raises Defense and lowers Speed by 10% each. |
|
| Repeat Ball | A Ball that works better on Pokémon caught before. |
|
| Repel | Repels weak wild Pokémon for 100 steps. |
|
| Revival Herb | A very bitter herb that revives a fainted Pokémon. |
|
| Revive | Revives a fainted Pokémon with half its HP. |
|
| Rindo Berry | A hold item that halves a Grass move if super-effective. |
|
| Rocky Helmet | Hurts the foe by 1/6 of its max HP if it touches the user. |
|
| Roseli Berry | A hold item that halves a Fairy move if super-effective. |
|
| Rubber Boat | An inflatable boat that lets you sail across the water. | |
| Ruby | An exquisite, red-glowing gem that symbolizes passion. | |
| S.S. Ticket | The ticket required for sailing on a ferry. |
|
| Sacred Ash | Fully revives and restores all fainted Pokémon. |
|
| Salac Berry | A hold item that raises Speed by 1 stage when HP hits 1/4. |
|
| Sapphire | A brilliant blue gem that symbolizes honesty. |
|
| Sassy Mint | Changes a Pokémon's Nature. Raises Sp. Defense and lowers Speed by 10% each. |
|
| Scope Lens | A hold item that raises the user's critical-hit ratio by 1 stage. | |
| Sea Incense | ||
| Secret Key | The key to the Cinnabar Island Gym's entrance. | |
| Serious Mint | Changes a Pokémon's Nature to Serious. It has no stat effect. |
|
| Sharp Beak | A hold item that raises Flying-type move power by 20%. | |
| Shed Shell | Allows the holder to switch out without fail. | |
| Shell Bell | A hold item that restores HP by 1/8 of the damage dealt by the user. | |
| Shiny Stone |
| |
| Shuca Berry | A hold item that halves a Ground move if super-effective. |
|
| Silk Scarf | A hold item that raises Normal-type move power by 20%. | |
| Silph Scope | Silph Co's scope makes unseeable Pokémon visible. |
|
| Silver Powder | A hold item that raises Bug-type move power by 20%. | |
| Sitrus Berry | A hold item that restores 1/4 max HP when HP hits 1/2. |
|
| Sledgehammer | A heavy hammer for smashing cracked rocks. | |
| Smoke Ball | A hold item that assures fleeing from wild Pokémon. |
|
| Smooth Rock | A hold item that extends the user's Sandstorm to 8 turns. | |
| Snowball | A hold item that raises Attack by 1 stage when hit by an Ice move, once. | |
| Soda Pop | A fizzy soda drink that restores HP by 50 points. |
|
| Soft Sand | A hold item that raises Ground-type move power by 20%. | |
| Soothe Bell | A hold item that calms spirits and boosts Friendship gain by 50%. |
|
| Spell Tag | A hold item that raises Ghost-type move power by 20%. | |
| Star Piece | A red gem shard. It would sell for a very high price. | |
| Stardust | Beautiful red sand. Can be sold at a high price. |
|
| Sun Stone |
| |
| Super Lure | Encounters become the highest level for 200 steps. |
|
| Super Potion | Restores the HP of a Pokémon by 60 points. |
|
| Super Repel | Repels weak wild Pokémon for 200 steps. |
|
| Tamato Berry | Makes a Pokémon friendly, but lowers Speed EV by 10 points. |
|
| Tanga Berry | A hold item that halves a Bug move if super-effective. |
|
| Tea | A thirst-quenching tea prepared by an old lady. |
|
| Terrain Extender | A hold item that extends the user's created terrain to 8 turns. |
|
| Thick Club | A hold item that doubles Cubone or Marowak's Attack. | |
| Throat Spray | Raises Sp. Attack by 1 stage when using a sound-based move. | |
| Thunder Stone |
| |
| Timer Ball | A Ball that gains power in battles taking many turns. Catch Rate: x1; x4 after 10 turns |
|
| Timid Mint | Changes a Pokémon's Nature. Raises Speed and lowers Attack by 10% each. |
|
| Tiny Mushroom | A plain mushroom that would sell at a cheap price. |
|
| Town Map | Can be viewed anytime. Shows your present location. |
|
| Toxic Orb | A bizarre orb that badly poisons the holder in battle. | |
| Tri-Pass | A pass for ferries between One, Two, and Three Island. |
|
| Twisted Spoon |
| |
| Ultra Ball | A better Ball with a higher catch rate than a Great Ball. Catch Rate: x2 |
|
| Wacan Berry | A hold item that halves an Electric move if super-effective. |
|
| Water Stone |
| |
| Weakness Policy | If hit by a super-effective move, raises Attack and Sp. Attack by 2 stages, once. |
|
| White Herb | A hold item that restores any lowered stat. |
|
| Wide Lens | A magnifying lens that boosts the accuracy of moves by 10%. | |
| Wiki Berry |
| |
| Wise Glasses | A hold item that raises special move power by 10%. | |
| Yache Berry | A hold item that halves an Ice move if super-effective. |
|
| Zinc | Increases Sp. Defense EV by 10 points and makes a Pokémon friendly. |
|