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Pokémon Too Many Types 2 walkthrough
10 parts, one per checkpoint Pokémon Too Many Types 2’s own documentation defines: the areas each one opens, the wild Pokémon and trainers in them, and the fight at the end of it. Everything here is read off the game’s own files, so anything it doesn’t state isn’t claimed.
Part 1: Lilycove City to Fortree — Winona (Lv 15 cap)
8 areas · 4 trainers · Winona
Part 2: Route 119 to Mauville — Wattson (Lv 19 cap)
6 areas · 8 trainers · Justice, Wattson
Part 3: Route 112 to Lavaridge — Flannery (Lv 24 cap)
7 areas · 3 trainers · Justice, Destiny, Flannery
Part 4: Fallarbor to Rustboro — Roxanne (Lv 30 cap)
8 areas · 8 trainers · Destiny & Justice, Roxanne
Part 5: Route 104 to Petalburg — Norman (Lv 36 cap)
4 areas · 1 trainer · Norman
Part 6: Mt. Pyre and the south — Brawly (Lv 40 cap)
14 areas · 1 trainer · Brawly
Part 7: Slateport, the sea routes and Sootopolis — Juan (Lv 50 cap)
11 areas · 8 trainers · Constance, Juan
Part 8: Cave of Origin and Mossdeep — Tate & Liza (Lv 56 cap)
4 areas · 5 trainers · Justice, Destiny, Constance and 2 more
Part 9: Victory Road and the Pokémon League (Lv 68 cap)
4 areas · 13 trainers · Brendan/May (Delphox), Brendan/May (Primarina), Brendan/May (Meganium) and 4 more
Part 10: Post-game
1 area