#153 · Pokémon Too Many Types 1 · changed in this game
Hatenna
VibeMagic
no wild tables are published for this game, and the sheet names Meteor Falls as the earliest place it turns upOpen in the guideCompare
In Too Many Types 1: Where to get it: no wild tables are published for this game, and the sheet names Meteor Falls as the earliest place it turns up. Its base stats (total 265) are the same as in the official games. It is Vibe / Magic type here; the official games have it as Psychic.
Level-up moves 3
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Eldritch Blast** Replaces Aromatherapy 40BP | — | — | |||
| 10 | Hey Chill** 50bp special move. May freeze target | Spec | — | — | ||
| 20 | Magic Missile** 20 BP, Sure Hit, 3 Hit multihit | — | — |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Hatenna
Not found in the wild — no wild tables are published for this game, and the sheet names Meteor Falls as the earliest place it turns up.
Other changes in this game
- This game types it Vibe / Magic.
- On this game's type chart it takes ×4 from Poison, Ancient, Gender, Boring, Emerald; ×2 from Ghost, Ice, Dark, Monke, Friend, Song, Bad, Stinky, Dance, Ugly, Bean, Smash, OU, Ball; ×½ from Bug, Fire, Water, Grass, Electric, Dragon, Sus, Magic, Dream, Pikachu; ×¼ from Vibe, Right, Boomer.
- The level-up table holds only what this game adds — 3 moves. Everything else it learns is Emerald's own list, which the sheet does not reprint.