#050 · Pokémon Timeless Diamond & Spaceless Pearl · changed in this game
Machop
FightingGuts, No Guard
In Timeless Diamond & Spaceless Pearl: First found in Route 206 (Walking (Morning), Lv 16-19), and in 6 more areas. Its type (Fighting) and base stats (total 305) are the same as in the official games. Abilities: it loses Steadfast. 3 of its 16 level-up moves are new compared with Pokémon Diamond & Pearl, including Knock Off and Bulk Up.
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Low Kick A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | Fighting | Phys | — | 100 | 20 |
| 1 | Leer The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 1 | Foresight Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | Normal | Stat | — | — | 40 |
| 4 | Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Normal | Stat | — | — | 30 |
| 8 | Revenge An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Fighting | Phys | 60 | 100 | 10 |
| 12 | Karate Chop The foe is attacked with a sharp chop. It has a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 16 | Knock Off The user slaps down the foe’s held item, preventing the item from being used during the battle. | Dark | Phys | 65 | 100 | 20 |
| 20 | Scary Face The user frightens the foe with a scary face to sharply reduce its Speed stat. | Normal | Stat | — | 100 | 10 |
| 24 | Vital Throw The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. | Fighting | Phys | 70 | — | 10 |
| 29 | Wake-Up Slap This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | Fighting | Phys | 70 | 100 | 10 |
| 32 | Submission The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly. | Fighting | Phys | 80 | 80 | 20 |
| 36 | Bulk Up The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | Fighting | Stat | — | — | 20 |
| 40 | Seismic Toss The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level. | Fighting | Phys | — | 100 | 20 |
| 44 | Dynamic Punch The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. | Fighting | Phys | 100 | 50 | 5 |
| 48 | Cross Chop The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. | Fighting | Phys | 100 | 80 | 5 |
| 52 | Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 36
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM06 | Toxic | Poison | — |
| TM08 | Bulk Up | Fighting | — |
| TM11 | Sunny Day | Fire | — |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM35 | Flamethrower | Fire | 90 |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM60 | Drain Punch | Fighting | 75 |
| TM66 | Payback | Dark | 50 |
| TM78 | Captivate | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM08 | Rock Climb | Rock | 80 |
Where to find Machop
| Area | Method | Level | |
|---|---|---|---|
| Route 206 | Walking (Morning) | 16-19 | |
| Route 206 | Walking (Day) | 16-19 | |
| Route 206 | Walking (Night) | 16-19 | |
| Route 207 | Walking (Morning) | 5-8 | |
| Route 207 | Walking (Day) | 5-8 | |
| Route 207 | Walking (Night) | 5-8 | |
| Route 208 | Walking (Morning) | 19-22 | |
| Route 208 | Walking (Day) | 19-22 | |
| Route 208 | Walking (Night) | 19-22 | |
| Route 210 (Northern segment) | Walking (Morning) | 31-34 | |
| Route 210 (Northern segment) | Walking (Day) | 31-34 | |
| Route 210 (Northern segment) | Walking (Night) | 31-34 | |
| Route 211 (Western segment) | Walking (Morning) | 15-18 | |
| Route 211 (Western segment) | Walking (Day) | 15-18 | |
| Route 211 (Western segment) | Walking (Night) | 15-18 | |
| Mt. Coronet (Central 1F) | Walking (Morning) | 13-18 | |
| Mt. Coronet (Central 1F) | Walking (Day) | 13-18 | |
| Mt. Coronet (Central 1F) | Walking (Night) | 13-18 | |
| Mt. Coronet (Southern 1F) | Walking (Morning) | 19-22 | |
| Mt. Coronet (Southern 1F) | Walking (Day) | 19-22 | |
| Mt. Coronet (Southern 1F) | Walking (Night) | 19-22 |
Other changes in this game
- Egg moves: Rolling Kick, Counter, Meditate, Detect, Smelling Salts, Tickle, Power Trick, Bullet Punch
- Evolves into Machoke — Level 28