#101 · Super Mariomon
Spark
ElectricMotor Drive, Static, Lightning Rod (hidden)
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Zing Zap Evolution Has a chance to make the target flinch. | Electric | Phys | 80 | 100 | 10 |
| 1 | Zing Zap Has a chance to make the target flinch. | Electric | Phys | 80 | 100 | 10 |
| 1 | Nuzzle Has a chance to paralyze the target. | Electric | Phys | 20 | 100 | 20 |
| 4 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Stat | — | — | 20 |
| 7 | Baby-Doll Eyes Lowers the target’s Attack by one stage. | Fairy | Stat | — | 100 | 30 |
| 10 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 13 | Flash Lowers the target’s accuracy by one stage. | Normal | Stat | — | 100 | 20 |
| 16 | Spark Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 19 | Electrify Changes the target’s move’s type to Electric if it hasn’t moved yet this turn. | Electric | Stat | — | — | 20 |
| 22 | Shock Wave Never misses. | Electric | Spec | 60 | — | 20 |
| 25 | Magnet Rise User is immune to Ground moves and effects for five turns. | Electric | Stat | — | — | 10 |
| 28 | Electric Terrain For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. | Electric | Stat | — | — | 10 |
| 35 | Wild Charge User receives 1/4 the damage it inflicts in recoil. | Electric | Phys | 90 | 100 | 15 |
| 40 | Ion Deluge Changes all Normal moves to Electric moves for the rest of the turn. | Electric | Stat | — | — | 25 |
| 45 | Eerie Impulse Lowers the target’s Special Attack by two stages. | Electric | Stat | — | 100 | 15 |
| 50 | Bolt Strike Has a chance to paralyze the target. | Electric | Phys | 130 | 85 | 5 |
| 55 | Volt Tackle User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target. | Electric | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 16
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM15 | Thunder Wave World 4-1 — ? Behind Pond (Req. Surf) | Electric | — |
| TM17 | Return Tostarena — Complete Toadsworth Quest | Normal | — |
| TM20 | Safeguard Diamond City — Dept. Store | Normal | — |
| TM22 | Rest Diamond City — Gift from Pianta Dept. Store Floor 5 | Psychic | — |
| TM25 | Snore Diamond City — Dept. Store | Normal | 50 |
| TM26 | Protect Diamond City — Dept. Store | Normal | — |
| TM30 | Frustration Diamond City — Dept. Store | Normal | — |
| TM38 | Charm Peach's Castle — Defeat Peach | Fairy | — |
| TM42 | Helping Hand Battle School — Defeat Toadette's Second Challege | Normal | — |
| TM47 | Weather Ball Comet Observatory — Shop | Normal | 50 |
| TM48 | Fake Tears Main Street Casino — Prize Counter - 750pc | Dark | — |
| TM57 | U-turn Kong Capital — Complete Cranky Kong sidequest | Bug | 70 |
| TM58 | Payback Glittering Cave — Behind Strength Boulders | Dark | 50 |
| TM77 | Thunderbolt The Pit — Shop | Electric | 90 |
| TM81 | Volt Switch World 4-2 — Top Right of Tree Maze | Electric | 70 |
| TM83 | Thunder Shiny Galaxy — South Island | Electric | 110 |
Where to find Spark
Not found in the wild — evolve or trade for it.
Other changes in this game
- Previous stage: Lil Sparky (Level 30)
- Category: the Supercharge Capture
- Gender ratio: ♂ 50% / ♀ 50%
- Height 4'07, weight 22.9 lbs
- First appeared in Donkey Kong Jr.
- Catch rate: Very Hard
- Growth rate: Med. Fast
- EV yield: Spe: 3
- Egg groups: Amorphous / ↑↑↑