#707 · Pokémon R.O.W.E
Klefki
SteelFairyPrankster, Magician (hidden)
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 4 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 6 | Fairy Wind Stirs up a fairy wind to strike the foe. | Fairy | Spec | 60 | 100 | 30 |
| 8 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 15 | Spikes Sets spikes that hurt a foe switching in. | Ground | Stat | — | — | 20 |
| 16 | Metal Sound Emits a horrible screech that sharply lowers Sp. Def. | Steel | Stat | — | 85 | 40 |
| 19 | Crafty Shield Evades status moves for one turn. | Fairy | Stat | — | — | 10 |
| 20 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | — | 100 | 15 |
| 21 | Draining Kiss An attack that absorbs over half the damage inflicted. | Fairy | Spec | 50 | 100 | 10 |
| 33 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 33 | Recycle Recycles a used item for one more use. | Normal | Stat | — | 100 | 10 |
| 34 | Mirror Shot Emits a flash of energy to damage and cut accuracy. | Steel | Spec | 65 | 85 | 10 |
| 36 | Flash Cannon Releases a blast of light that may lower Sp. Def. | Steel | Spec | 80 | 100 | 10 |
| 38 | Foul Play The higher the foe's Attack the more damage caused. | Dark | Phys | 95 | 100 | 15 |
| 41 | Play Rough Plays rough with the foe. May lower Attack. | Fairy | Phys | 90 | 90 | 10 |
| 44 | Magic Room Hold items lose their effects for 5 turns. | Psychic | Stat | — | — | 10 |
| 50 | Heal Block Prevents the foe from recovering any HP. | Psychic | Stat | — | 100 | 15 |
| 52 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 31
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM20 | Safeguard Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM29 | Psychic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | 90 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM33 | Reflect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM41 | Torment Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM45 | Attract Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM46 | Thief Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 60 |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM77 | Psych Up Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM91 | Flash Cannon Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 80 |
| TM99 | Dazzling Gleam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fairy | 80 |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM104 | Play Rough Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fairy | 90 |
| TM105 | Psyshock Mossdeep City Gym | Psychic | 80 |
Where to find Klefki
Other changes in this game
- Egg moves: Magnet Rise, Switcheroo, Thief, Lock-On, Iron Defense