Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 5 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 11 | Howl Howls to raise the spirit and boosts Attack. | Normal | Stat | — | — | 40 |
| 14 | Flame Charge Attacks in a cloak of flames. Raises Speed. | Fire | Phys | 50 | 100 | 20 |
| 17 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 20 | Fire Spin Traps the foe in a ring of fire for 2 to 5 turns. | Fire | Spec | 35 | 85 | 15 |
| 25 | Lucky Chant Prevents the foe from landing critical hits. | Normal | Stat | — | — | 30 |
| 27 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 31 | Psyshock Attacks with a psychic wave that does physical damage. | Psychic | Spec | 80 | 100 | 10 |
| 35 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
| 38 | Will-o-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | — | 85 | 15 |
| 41 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 43 | Sunny Day Boosts the power of Fire- type moves for 5 turns. | Fire | Stat | — | — | 5 |
| 46 | Magic Room Hold items lose their effects for 5 turns. | Psychic | Stat | — | — | 10 |
| 48 | Fire Blast Incinerates everything it strikes. May cause a burn. | Fire | Spec | 120 | 85 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 31
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM20 | Safeguard Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 120 |
| TM23 | Iron Tail Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 100 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM29 | Psychic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | 90 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM35 | Flamethrower Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | 90 |
| TM38 | Fire Blast Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | 120 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM45 | Attract Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM46 | Thief Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 60 |
| TM50 | Overheat Lavaridge Town Gym | Fire | 130 |
| TM61 | Will-o-Wisp Lavaridge Town Gym | Fire | — |
| TM63 | Embargo Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM77 | Psych Up Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM85 | Dream Eater Mossdeep City Gym | Psychic | 100 |
| TM86 | Grass Knot Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 1 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM105 | Psyshock Mossdeep City Gym | Psychic | 80 |
Where to find Fennekin
Not found in the wild — evolve or trade for it.
Other changes in this game
- Egg moves: Hypnosis, Heat Wave, Wish, Magic Coat, Psychic Terrain
- Evolves into Braixen at Level 16