90level cap
Beating them gives you the ability Empath.
Fought at Boss group — Lake Guardians.
Types on this team: Psychic ×3
| Pokémon | Moves | |
|---|---|---|
| Mesprit Lv 90 · Mood Swing Phase 1 of 3 — uses these moves in this order, then repeats. Level 90 at the start of a run, one higher for every boss you have already beaten this run (99 after nine). Innates switch on as your boss count grows: Anger Shell (Gets angry at half HP.) — from your 2nd boss win; Empath (Heals at end of turn for ech stat boost on turn.) — from your 4th; Justified (Dark hits raise Attack.) — from your 6th. Beating it grants the ability Empath (Heals at end of turn for ech stat boost on turn.). | Mystical Power Fiery Wrath Psychic Stored Power | |
| Mesprit Lv 90 · Mood Swing Phase 2 of 3 — uses these moves in this order, then repeats. Its HP is fully restored when this phase begins. | Mind Scramble Stomping Tantrum Burning Jealousy Lash Out | |
| Mesprit Lv 90 · Mood Swing Phase 3 of 3 — uses these moves in this order, then repeats. Its HP is fully restored when this phase begins. | Mind Scramble Mystical Power Headbutt Celebrate |