#435 · Recordkeepers · unchanged from the official games
Skuntank
PoisonDarkStench, Aftermath, Keen Eye (hidden)
Level-up moves 5
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Screech Phases 1–2 rotation Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 100 | Gunk Shot Phases 1–2 rotation Shoots filthy garbage at the foe. May also poison. | Poison | Phys | 120 | 80 | 5 |
| 100 | Temper Flare Phases 1–2 rotation A desperation attack. Power doubles if last move failed. | Fire | Phys | 75 | 100 | 10 |
| 100 | Night Slash Phases 1–2 rotation Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 100 | Sucker Punch Phases 1–2 rotation | Dark | Phys | 70 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Skuntank
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Stench: May cause a foe to flinch.
- Its ability, Aftermath: Fainting damages the foe.
- Its ability, Keen Eye: Prevents loss of accuracy.
- No innates.
- Reward for beating it: the move Gunk Shot+ (Shoots filthy garbage at the foe. May also poison.).