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Reuniclus
#579 · Recordkeepers · changed in this game

Reuniclus

PsychicMagic Guard

Level-up moves 5

LvMoveTypeCatPowAccPP
100Acid Armor Phases 1–2 rotation
Liquifies the user's body to sharply raise Defense.
PoisonStat20
100Calm Mind Phases 1–2 rotation
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicStat20
100Psych Up Phases 1–2 rotation
Copies foe's stat changes and gives to the user.
NormalStat10
100Stored Power Phases 1–2 rotation
The higher the user's stats the more damage caused.
PsychicSpec2010010
100Focus Blast Phases 1–2 rotation
Attacks at full power. May lower Sp. Def.
FightingSpec120705

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Reuniclus

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Magic Guard: Only damaged by attacks.
  • Innates switch on as your boss count grows: Neuroforce (Ups “supereffective”.) — from your 2nd boss win; Gooey (Lowers Speed on contact.) — from your 4th; Mental Block (Raises Sp.Def after using a status move.) — from your 6th.
  • Reward for beating it: the move Calm Mind+ (Raises Sp. Atk and Sp. Def by focusing the mind.).