Reuniclus in Emerald Imperium
Psychic — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Reuniclus in other guides
The same Pokémon, as 12 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxBlaze Black 2 & Volt White 2Rising Ruby & Sinking SapphireBlaze Black & Volt White
Where to find Reuniclus
| Area | Method | Level | |
|---|---|---|---|
| Seafloor Cavern Room 1 | Grass | 40-50 | |
| Seafloor Cavern Room 2 | Grass | 40-50 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Dizzy Punch On evolution A rhythmic punch that may confuse the foe. | Normal | Phys | 70 | 100 | 10 |
| 1 | Dizzy Punch A rhythmic punch that may confuse the foe. | Normal | Phys | 70 | 100 | 10 |
| 1 | Reflect Creates a wall of light that weakens physical attacks. | Psychic | Stat | — | — | 20 |
| 1 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 1 | Snatch Steals the effects of the move the target uses next. | Dark | Stat | — | 100 | 10 |
| 3 | Reflect Creates a wall of light that weakens physical attacks. | Psychic | Stat | — | — | 20 |
| 7 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 10 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 14 | Hidden Power The effectiveness varies with the user. | Normal | Spec | 60 | 100 | 15 |
| 16 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 19 | Charm Charms the foe and sharply reduces its Attack. | Fairy | Stat | — | 100 | 5 |
| 24 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 25 | Psyshock | Psychic | Spec | 80 | 100 | 10 |
| 28 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 31 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 34 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | — | — | 20 |
| 39 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 45 | Skill Swap The user swaps special abilities with the target. | Psychic | Stat | — | — | 10 |
| 54 | Heal Block Prevents the foe from recovering any HP. | Psychic | Stat | — | 100 | 15 |
| 59 | Wonder Room Defense and Sp. Def stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (39)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM04 | Calm Mind | Psychic | — |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM25 | Thunder | Electric | 110 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM33 | Reflect | Psychic | — |
| TM34 | Teleport | Psychic | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM53 | Energy Ball | Grass | 90 |
| TM55 | Expanding Force | Psychic | 80 |
| TM56 | Power-Up Punch | Fighting | 40 |
| TM60 | Drain Punch | Fighting | 75 |
| TM64 | Explosion | Normal | 150 |
| TM72 | Psyshock | Psychic | 80 |
| TM73 | Thunder Wave | Electric | — |
| TM74 | Gyro Ball | Steel | 1 |
| TM80 | Rock Slide | Rock | 75 |
| TM85 | Future Sight | Psychic | 120 |
| TM86 | Grass Knot | Grass | 1 |
| TM91 | Flash Cannon | Steel | 80 |
| TM101 | Superpower | Fighting | 120 |
| TM106 | Trick Room | Psychic | — |
| TM111 | Fire Punch | Fire | 75 |
| TM112 | Ice Punch | Ice | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM124 | Pain Split | Normal | — |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM132 | Knock Off | Dark | 65 |
| TM140 | Iron Defense | Steel | — |
| TM143 | Aura Sphere | Fighting | 80 |
| TM151 | Stored Power | Psychic | 20 |
| TM166 | Psychic Noise | Psychic | 75 |
| TM173 | Gravity | Psychic | — |
| HM04 | Strength | Normal | 80 |
| HM05 | Flash | Electric | 60 |
| HM06 | Rock Smash | Fighting | 60 |