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Mr. Rime
#866 · Recordkeepers · changed in this game

Mr. Rime

IcePsychicIce Body

Level-up moves 6

LvMoveTypeCatPowAccPP
100Light Screen Phases 1–2 rotation
Wall of light cuts special damage for 5 turns.
PsychicStat30
100Snowscape Phases 1–2 rotation
Summons a hailstorm that strikes every turn.
IceStat10
100Icy Wind Phases 1–2 rotation
A chilling attack that lowers the foe's Speed.
IceSpec5510015
100Psyshock Phases 1–2 rotation
PsychicSpec8010010
100Blizzard Phases 1–2 rotation
Hits the foes with an icy storm. May cause frostbite.
IceSpec110705
100Focus Blast Phases 1–2 rotation
Attacks at full power. May lower Sp. Def.
FightingSpec120705

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Mr. Rime

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Ice Body: HP recovery in Hail or Snow.
  • Innates switch on as your boss count grows: Magic Bounce (Reflects status moves.) — from your 2nd boss win; Technician (Boosts weaker moves.) — from your 4th; Prankster (Status moves go first.) — from your 6th.
  • Reward for beating it: the move Light Screen+ (Wall of light cuts special damage for 5 turns.).