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Minior
#774 · Recordkeepers · unchanged from the official games

Minior

RockFlyingShields Down

Level-up moves 4

LvMoveTypeCatPowAccPP
100Shell Smash Phases 1–2 rotation
Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def.
NormalStat15
100Power Gem Phases 1–2 rotation
Attacks with rays of light that sparkle like diamonds.
RockSpec8010020
100Acrobatics Phases 1–2 rotation
Does double damage if the user has no item.
FlyingPhys5510015
100Earthquake Phases 1–2 rotation
A powerful quake that hits all other POKéMON.
GroundPhys10010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Minior

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Shields Down: Shell breaks at half HP.
  • Innates switch on as your boss count grows: Magic Guard (Only damaged by attacks.) — from your 2nd boss win; Cloud Nine (Negates weather effects.) — from your 4th; Anger Shell (Gets angry at half HP.) — from your 6th.
  • Reward for beating it: the move Meteor Beam+ (A 2-turn move that raises Sp. Attack before attacking.).