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Galvantula
#596 · Recordkeepers · changed in this game

Galvantula

BugElectricCompound Eyes

Level-up moves 6

LvMoveTypeCatPowAccPP
100Electroweb Phases 1–2 rotation
Snares the foes with an electric net. Lowers Speed.
ElectricSpec5510015
100Infestation Phases 1–2 rotation
The foe is infested and attacked for turns.
BugSpec2010020
100Charge Beam Phases 1–2 rotation
Fires a beam of electricity. May raise Sp. Atk.
ElectricSpec509010
100Thunder Phases 1–2 rotation
A lightning attack that may cause paralysis.
ElectricSpec1107010
100Thunder Wave Phases 1–2 rotation
A weak jolt of electricity that paralyzes the foe.
ElectricStat10020
100Mega Drain Phases 1–2 rotation
GrassSpec4010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Galvantula

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Compound Eyes: Raises accuracy.
  • Innates switch on as your boss count grows: Overcharge (Using an electric move sets Electric Terrain.) — from your 2nd boss win; Technician (Boosts weaker moves.) — from your 4th; Merciless (Criticals poisoned or paralysed foes.) — from your 6th.
  • Reward for beating it: the move Electroweb+ (Snares the foes with an electric net. Lowers Speed.).