#419 · Recordkeepers · changed in this game
Floatzel
WaterTechnician
Level-up moves 4
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Swords Dance Phases 1–2 rotation A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 100 | Wave Crash Phases 1–2 rotation A slam shrouded in water. It also hurts the user. | Water | Phys | 120 | 100 | 10 |
| 100 | Aqua Jet Phases 1–2 rotation Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 100 | Bite Phases 1–2 rotation Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Floatzel
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — Rain and Sand only | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In the Rain and Sand pools. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Technician: Boosts weaker moves.
- Innates switch on as your boss count grows: Water Veil (Prevents burns.) — from your 2nd boss win; Hyper Cutter (Prevents Attack reduction.) — from your 4th; Speed Boost (Gradually boosts Speed.) — from your 6th.
- Reward for beating it: the move Wave Crash+ (A slam shrouded in water. It also hurts the user.).