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Espathra
#956 · Recordkeepers · changed in this game

Espathra

PsychicSpeed Boost

Level-up moves 4

LvMoveTypeCatPowAccPP
100Calm Mind Phases 1–2 rotation
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicStat20
100Lumina Crash Phases 1–2 rotation
A mind-affecting light harshly lowers Sp. Def.
PsychicSpec8010010
100Dazzling Gleam Phases 1–2 rotation
Damages foes by emitting a bright flash.
FairySpec8010010
100Stored Power Phases 1–2 rotation
The higher the user's stats the more damage caused.
PsychicSpec2010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Espathra

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Speed Boost: Gradually boosts Speed.
  • Innates switch on as your boss count grows: Opportunist (Copies foe's stat change.) — from your 2nd boss win; Empath (Heals at end of turn for ech stat boost on turn.) — from your 4th; Dazzling (Protects from priority.) — from your 6th.
  • Reward for beating it: the move Stored Power+ (The higher the user's stats the more damage caused.).