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Delphox
#655 · Recordkeepers · changed in this game

Delphox

FirePsychicDread

Level-up moves 4

LvMoveTypeCatPowAccPP
100Mystical Fire Phases 1–2 rotation
Breathes a special, hot fire. Lowers Sp. Atk.
FireSpec7510010
100Will-O-Wisp Phases 1–2 rotation
Inflicts a burn on the foe with intense fire.
FireStat10015
100Psychic Noise Phases 1–2 rotation
Sound waves that damage and prevent healing for 2 turns.
PsychicSpec7510010
100Hex Phases 1–2 rotation
Does double damage if the foe has a status problem.
GhostSpec6510010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Delphox

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Dread: Psychic moves has a chance to paralyse.
  • Innates switch on as your boss count grows: Flash Fire (Powers up if hit by fire.) — from your 2nd boss win; Inferno (Flames harm the player) — from your 4th; Flare Boost (Ups Sp. Atk if burned.) — from your 6th.
  • Reward for beating it: the move Mystical Fire+ (Breathes a special, hot fire. Lowers Sp. Atk.).