#652 · Recordkeepers · changed in this game
Chesnaught
GrassFightingPhalanx
Level-up moves 6
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Curse Phases 1–2 rotation A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 100 | Leech Seed Phases 1–2 rotation Plants a seed on the foe to steal HP on every turn. | Grass | Stat | — | 100 | 10 |
| 100 | Body Press Phases 1–2 rotation Does more damage the higher the user's Def. | Fighting | Phys | 80 | 100 | 10 |
| 100 | Taunt Phases 1–2 rotation Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 100 | Spiky Shield Phases 1–2 rotation Evades attack, and damages the foe if struck. | Grass | Stat | — | — | 10 |
| 100 | Gyro Ball Phases 1–2 rotation A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Chesnaught
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Phalanx: Reduces damage for allies.
- Innates switch on as your boss count grows: Iron Barbs (Hurts to touch.) — from your 2nd boss win; Stamina (Boosts Defense when hit.) — from your 4th; Dauntless Shield (Ups Defense on entry.) — from your 6th.
- Reward for beating it: the move Body Press+ (Does more damage the higher the user's Def.).