#351 · Recordkeepers · unchanged from the official games
Castform
NormalForecast
Level-up moves 5
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Weather Ball Phases 1–2 rotation The move's type and power change with the weather. | Normal | Spec | 50 | 100 | 10 |
| 100 | Hurricane Phases 1–2 rotation Traps the foe in a fierce wind. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
| 100 | Fire Blast Phases 1–2 rotation Incinerates everything it strikes. May cause a burn. | Fire | Spec | 110 | 85 | 5 |
| 100 | Blizzard Phases 1–2 rotation Hits the foes with an icy storm. May cause frostbite. | Ice | Spec | 110 | 70 | 5 |
| 100 | Thunder Phases 1–2 rotation A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Castform
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Forecast: Changes with the weather.
- Innates switch on as your boss count grows: Adaptability (Boosts same type attacks.) — from your 2nd boss win; Serene Grace (Promotes added effects.) — from your 4th; Heatproof (Heat and burn protection.) — from your 6th.
- Reward for beating it: the move Weather Ball+ (The move's type and power change with the weather.).