50level cap
Ai Prof. Maple 2 fields 6 Pokémon at level 50 in Battle Simulation Final Room.
This is around The sea routes, the Argent Depths and the S.S. Mako in the story — that page lists everything you can have caught by this point.
Types on this team: Flying ×2DarkGhostGrassGroundIcePsychicRockWater
| Pokémon | Ability & item | Moves | Base stats | |
|---|---|---|---|---|
| Jumpluff Lv 50 GrassFlying | Hurricane Giga Drain U-Turn Sleep Powder | HP75Attack55Defense70Sp. Atk55Sp. Def95Speed110Total460 | ||
| Snowmad Lv 50 IceDark | Crunch Ice Beam Screech Agility | HP65Attack105Defense95Sp. Atk95Sp. Def70Speed105Total535 | ||
| Kingler Lv 50 Water | Bulldoze Crabhammer Headbutt Body Slam | HP55Attack130Defense115Sp. Atk50Sp. Def50Speed75Total475 | ||
| Misdreavus Lv 50 Ghost | Shadow Ball Perish Song Destiny Bond Pain Split | HP60Attack60Defense60Sp. Atk85Sp. Def85Speed85Total435 | ||
| Onix Lv 50 RockGround | Coil Iron Tail Stone Edge Dig | HP35Attack85Defense160Sp. Atk30Sp. Def45Speed70Total425 | ||
| Xatu Lv 50 PsychicFlying | Future Sight Cosmic Power Recover Pursuit | HP65Attack75Defense70Sp. Atk95Sp. Def70Speed95Total470 |
How to beat this team
Shared weaknesses. Ice hits 3 of 6, Rock hits 3 of 6, Dark hits 2 of 6, Electric hits 2 of 6.
Level to be ready for. Lv 50 — Jumpluff, the highest on the team.
Ice Pokémon you can have caught by this point. From this guide’s own encounter tables, by The sea routes, the Argent Depths and the S.S. Mako: