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Trainer · Route 110

Fisherman Dale

2 Pokémon
levels set by your team

Fisherman Dale fields 2 Pokémon, at levels the game sets from your own team in Route 110.

Fought at Route 110.

This is around Beat Brandon — Dewford Gym, badge 2 in the story — that page lists everything you can have caught by this point.

Types on this team: Poison ×2Water ×2

PokémonAbility & itemMovesBase stats
TentacoolTentacool
level set by your team
WaterPoison
Ability Clear Body/Liquid Ooze
Hardy nature
Water Pulse Sludge Wrap
HP40Attack40Defense35Sp. Atk50Sp. Def100Speed70Total335
MareanieMareanie
level set by your team
PoisonWater
Ability Merciless/Limber
Hardy nature
Water Pulse Toxic Recover
HP50Attack53Defense62Sp. Atk43Sp. Def52Speed45Total305

How to beat this team

Shared weaknesses. Electric hits 2 of 2, Ground hits 2 of 2, Psychic hits 2 of 2.

Electric Pokémon you can have caught by this point. From this guide’s own encounter tables, by Beat Brandon — Dewford Gym, badge 2:

Open in the interactive guide Build a team for this point