#597 · Pokémon Parallel Emerald · unchanged from the official games
Ferroseed
GrassSteelIron Barbs
In Parallel Emerald: It is not in any of this guide's encounter tables. Its type (Grass / Steel), base stats (total 305) and abilities are the same as in the official games.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 6 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 9 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Stat | — | — | 10 |
| 14 | Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Phys | 50 | 100 | 35 |
| 18 | Pin Missile Hits 2-5 times in one turn. | Bug | Phys | 25 | 100 | 20 |
| 21 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Phys | — | 100 | 5 |
| 26 | Iron Defense Raises the user’s Defense by two stages. | Steel | Stat | — | — | 15 |
| 30 | Mirror Shot Has a chance to lower the target’s accuracy by one stage. | Steel | Spec | 65 | 100 | 10 |
| 35 | Ingrain Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | Grass | Stat | — | — | 20 |
| 38 | Selfdestruct User faints. | Normal | Phys | 200 | 100 | 5 |
| 43 | Iron Head Has a chance to make the target flinch. | Steel | Phys | 80 | 100 | 15 |
| 47 | Payback Power is doubled if the target has already moved this turn. | Dark | Phys | 50 | 100 | 10 |
| 52 | Flash Cannon Has a chance to lower the target’s Special Defense by one stage. | Steel | Spec | 80 | 100 | 10 |
| 55 | Explosion User faints. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Route 127 | Poison | — |
| TM09 | Bullet Seed Route 104 | Grass | 25 |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Lilycove City | Fire | — |
| TM17 | Protect Petalburg City Gym | Normal | — |
| TM19 | Giga Drain Meteor Falls | Grass | 80 |
| TM21 | Frustration Slateport City | Normal | — |
| TM22 | Solar Beam Route 119 | Grass | 120 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM27 | Return Slateport City | Normal | — |
| TM32 | Double Team Froster Cave | Normal | — |
| TM42 | Facade Route 115 | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Rustboro City | Psychic | — |
| TM45 | Attract Route 109 | Normal | — |
| TM53 | Energy Ball Route 118 | Grass | 90 |
| TM64 | Explosion Route 129 | Normal | 250 |
| TM66 | Payback Slateport City | Dark | 50 |
| TM69 | Rock Polish Route 115 | Rock | — |
| TM73 | Thunder Wave Fallarbor Town | Electric | — |
| TM74 | Gyro Ball Granite Cave B2F | Steel | — |
| TM76 | Stealth Rock Route 127 | Rock | — |
| TM84 | Poison Jab Fortree City Gym | Poison | 90 |
| TM90 | Substitute Pacifidlog Town | Normal | — |
| TM91 | Flash Cannon Abandoned Ship | Steel | 80 |
| TM100 | Curse Mossdeep City | Ghost | — |
| HM05 | Flash Granite Cave | Normal | — |
| HM06 | Rock Smash Mauville City | Fighting | 40 |
Where to find Ferroseed
Not found in the wild — evolve or trade for it.
Other changes in this game
- Evolves into Ferrothorn at level 40.
- How to get it: Choose from Rainbow Pokémon Mart in Mossdeep City.