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Helioptile
#694 · Pokémon Overcomplicated · unchanged from the official games

Helioptile

ElectricNormalCud Chew

In Overcomplicated: Where to get it: no wild encounter table is published for this game, and the sheet's own words for its location are "FossilTunnel". Its type (Electric / Normal) and base stats (total 289) are the same as in the official games.

Level-up moves

This game's documentation doesn't publish learnsets, so none are listed here — see the coverage notes on the guide page.

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Helioptile

Not found in the wild — no wild encounter table is published for this game, and the sheet's own words for its location are "FossilTunnel".

Other changes in this game

  • This game types it Electric / Normal.
  • On this game's type chart it takes ×2 from Fighting, Ground, Furry, King; ×½ from Flying, Steel, Electric, Shouleil, Light, On, Fake; nothing at all from Ghost.
  • Innate abilities (all 1 active at once, not picked one at a time): Cud Chew.
  • The six original stats shown here are the official games' numbers: the creator's FAQ says none of them were touched by this game. This game also adds 14 new stats; the creator hasn't published their numbers. See the list of new stats on the changes page.
  • The sheet does not publish a level-up learnset for it. The creator's feature list says every species' learnset was randomly generated, but which moves land at which level was never written down.