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#239 · Oops All Eevees

Neucampeon

NormalFightingGuts, Thick Fat, Scrappy (hidden)

In Oops All Eevees: First found in Safari Zone (Walking). Normal / Fighting type, base stats total 625.

Level-up moves 47

LvMoveTypeCatPowAccPP
0Fake Out Evolution
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NormalPhys4010010
0Mach Punch Evolution
Inflicts regular damage with no additional effect.
FightingPhys4010030
0Stomp Evolution
Has a chance to make the target flinch.
NormalPhys6510020
0Vaccuum Wave Evolution
———
1Fake Out
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NormalPhys4010010
1Growl
Lowers the target’s Attack by one stage.
NormalStat—10040
1Helping Hand
Ally’s next move inflicts half more damage.
NormalStat——20
1Mach Punch
Inflicts regular damage with no additional effect.
FightingPhys4010030
1Stomp
Has a chance to make the target flinch.
NormalPhys6510020
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys359535
1Tail Whip
Lowers the target’s Defense by one stage.
NormalStat—10030
5Focus Energy
Increases the user’s chance to score a critical hit.
NormalStat——30
5Sand Attack
Lowers the target’s accuracy by one stage.
GroundStat—10015
9Baby-Doll Eyes
Lowers the target’s Attack by one stage.
FairyStat—10030
13Quick Attack
Inflicts regular damage with no additional effect.
NormalPhys4010030
17Arm Thrust
Hits 2-5 times in one turn.
FightingPhys1510020
17Bite
Has a chance to make the target flinch.
DarkSpec6010025
20Body Slam
Has a chance to paralyze the target.
NormalPhys8510015
20Double Kick
Hits twice in one turn.
FightingPhys3010030
25Circle Throw
Ends wild battles. Forces trainers to switch Pokémon.
FightingPhys609010
25Rapid Spin
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NormalPhys2010040
25Super Fang
Inflicts damage equal to half the target’s HP.
NormalPhys—9010
27Covet
Takes the target’s item.
NormalPhys4010040
27Endeavor
Lowers the target’s HP to equal the user’s.
NormalPhys—1005
29Bulk Up
Raises the user’s Attack and Defense by one stage.
FightingStat——20
29Cotton Guard
Raises the user’s Defense by three stages.
GrassStat——10
31Aura Sphere
Never misses.
FightingPhys90—20
31Tri Attack
Has a chance to burn, freeze, or paralyze the target.
NormalPhys8010010
33Baton Pass
Allows the trainer to switch out the user and pass effects along to its replacement.
NormalStat——40
33Counter
Inflicts twice the damage the user received from the last physical hit it took.
FightingPhys—10020
35Drain Punch
Drains half the damage inflicted to heal the user.
FightingPhys601005
35Hyper Voice
Inflicts regular damage with no additional effect.
NormalPhys9010010
37Detect
Prevents any moves from hitting the user this turn.
FightingStat——5
37Recover
Heals the user by half its max HP.
NormalStat——20
37Storm Throw
Always scores a critical hit.
FightingPhys4010010
41Belly Drum
User pays half its max HP to max out its Attack.
NormalStat——10
41Final Gambit
Inflicts damage equal to the user’s remaining HP. User faints.
FightingPhys—1005
41Last Resort
Can only be used after all of the user’s other moves have been used.
NormalPhys1301005
45Body Press
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
FightingPhys8010010
45Double-Edge
User receives 1/3 the damage inflicted in recoil.
NormalPhys12010015
45Dynamic Punch
Has a chance to confuse the target.
FightingPhys100505
47Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FightingPhys1201005
47Extreme Speed
Inflicts regular damage with no additional effect.
NormalPhys801005
47Secret Sword
Inflicts damage based on the target’s Defense, not Special Defense.
FightingPhys8510010
50Boomburst
Inflicts regular damage.
NormalPhys14010010
50Explosion
User faints.
NormalPhys2501005
50Hi Jump Kick
———

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 95

#Move · where to get itTypePow
TM02Dragon Claw
Victory Road — 1F
Dragon80
TM03Bubble Beam
Cerulean City Gym
Water65
TM05Roar
Route 4
Normal—
TM06Toxic
Fuchsia City Gym
Poison—
TM08Bulk Up
Silph Co. — 7F
Fighting—
TM10Hidden Power
Location not compiled for this game yet
Normal1
TM11Sunny Day
Safari Zone — East
Fire—
TM13Ice Beam
Location not compiled for this game yet
Ice95
TM15Hyper Beam
Location not compiled for this game yet
Normal150
TM17Protect
Power Plant
Normal—
TM18Rain Dance
Route 15
Water—
TM20Safeguard
Location not compiled for this game yet
Normal—
TM21Frustration
Rocket Hideout — B3F
Normal—
TM23Iron Tail
Location not compiled for this game yet
Steel100
TM24Thunderbolt
Location not compiled for this game yet
Electric95
TM26Earthquake
Viridian City Gym
Ground100
TM27Return
Route 12 — North Entrance 2F
Normal—
TM28Dig
Cerulean City
Ground60
TM30Shadow Ball
Location not compiled for this game yet
Ghost80
TM31Brick Break
S.S. Anne — 1F Room 2
Fighting75
TM32Double Team
Safari Zone — West
Normal—
TM33Reflect
Location not compiled for this game yet
Psychic—
TM34Shock Wave
Vermilion City Gym
Electric60
TM35Flamethrower
Location not compiled for this game yet
Fire95
TM42Façade
Memorial Pillar
—
TM43Secret Power
Route 25
Normal70
TM44Rest
S.S. Anne — B1F Room 2
Psychic—
TM45Attract
Route 24
Normal—
TM46Thief
Mt. Moon — B2F
Dark40
TM49Trick
Rocket Hideout — B4F
Psychic—
TM54False Swipe
Normal40
TM56Hone Claws
Dark—
TM58Endure
Normal—
TM64Explosion
Normal250
TM65Shadow Claw
Ghost70
TM67Recycle
Normal—
TM68Giga Impact
Normal150
TM70Flash
Normal—
TM71Stone Edge
Rock100
TM73Thunder Wave
Electric—
TM75Swords Dance
Normal—
TM76Stealth Rock
Rock—
TM82Sleep Talk
Normal—
TM86Milk Drink
Normal—
TM87Captivate
Normal—
TM90Substitute
Normal—
TM98Work Up
Normal—
TM99Wild Charge
Electric90
TM110Captivate
Normal—
TM112Round
Normal60
TM113Echoed Voice
Normal40
TM114Natural Gift
Normal—
TM115Hyper Voice
Normal90
TM116Trick Room
Psychic—
TM120Nature Power
Normal—
TM121Cut
Flying50
TM123Surf
Water95
TM124Strength
Rock80
TM128Rock Climb
Normal90
TM130Fire Punch
Fire75
TM131Ice Punch
Ice75
TM132ThunderPunch
Electric75
TM134Heal Bell
Normal—
TM137Uproar
Normal50
TM140Terrain Pulse
Normal50
TM154Role Play
Psychic—
TM155Iron Head
Steel80
TM157Pain Split
Normal—
TM159Endeavor
Normal—
TM161Zen Headbutt
Psychic80
TM167Triple Axel
Ice20
TM172Super Fang
Normal—
TM181Hyper Voice
Normal90
TM187Confide
Normal—
TM194Focus Energy
Normal—
TM195Cosmic Power
Psychic—
TM196Baton Pass
Normal—
TM197Encore
Normal—
TM198Screech
Normal—
TM207Grassy Terrain
Grass—
TM208Misty Terrain
Fairy—
TM209Psychic Terrain
Psychic—
TM210Electric Terrain
Electric—
TM216Tail Slap
Normal25
TM218Thunder Fang
Electric65
TM219Ice Fang
Ice65
TM220Fire Fang
Fire65
TM221Body Slam
Normal85
TM222Body Press
Fighting80
TM225Reversal
Fighting—
TM227Stored Power
Psychic20
TM231Weather Ball
Normal50
TM237Crunch
Dark80
TM244Play Rough
Fairy90
TM247Psychic Fangs
Psychic85

Where to find Neucampeon

AreaMethodLevel
Safari ZoneWalking

Other changes in this game

  • Evolves from Neuteon using a Black Belt (the Fighting item)
  • Final stage — learnset and TM compatibility are Neuteon's own (the documentation says a final-stage Eeveelution simply combines its two component types' movesets, but TMs only copy the first component).