#085 · Oops All Eevees
Drajolteon
DragonElectricMold Breaker, Lightningrod, Hustle (hidden)
In Oops All Eevees: First found in Cerulean Cave 1F (Super Rod). Dragon / Electric type, base stats total 625.
Level-up moves 42
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Dragon Rage Evolution Inflicts 40 points of damage. | Dragon | Spec | — | 100 | 10 |
| 0 | Nuzzle Evolution Has a chance to paralyze the target. | Electric | Spec | 20 | 100 | 20 |
| 0 | Thunder Shock Evolution Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 0 | Twister Evolution Has a chance to make the target flinch. | Dragon | Spec | 40 | 100 | 20 |
| 1 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 35 | 95 | 35 |
| 1 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 1 | Twister Has a chance to make the target flinch. | Dragon | Spec | 40 | 100 | 20 |
| 5 | Sand Attack Lowers the target’s accuracy by one stage. | Ground | Stat | — | 100 | 15 |
| 9 | Baby-Doll Eyes Lowers the target’s Attack by one stage. | Fairy | Stat | — | 100 | 30 |
| 13 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 17 | Bite Has a chance to make the target flinch. | Dark | Spec | 60 | 100 | 25 |
| 17 | Double Kick Hits twice in one turn. | Fighting | Phys | 30 | 100 | 30 |
| 20 | Dragon Breath Has a chance to paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 20 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Spec | 65 | 95 | 15 |
| 25 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Spec | 65 | 95 | 15 |
| 25 | Pin Missile Hits 2-5 times in one turn. | Bug | Phys | 14 | 85 | 20 |
| 27 | Breaking Swipe Lowers the target’s Attack by one stage after inflicting damage. | Dragon | Spec | 60 | 100 | 15 |
| 27 | Parabolic Charge Heals the user for half the total damage dealt to all targets. | Electric | Spec | 50 | 100 | 20 |
| 29 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 29 | Dragon Dance Raises the user’s Attack and Speed by one stage. | Dragon | Stat | — | — | 20 |
| 31 | Dragon Claw Inflicts regular damage with no additional effect. | Dragon | Spec | 80 | 100 | 15 |
| 31 | Signal Beam Has a chance to confuse the target. | Bug | Phys | 75 | 100 | 15 |
| 33 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 33 | Thunder Wave Paralyzes the target. | Electric | Stat | — | 100 | 20 |
| 35 | Dragon Pulse Inflicts regular damage with no additional effect. | Dragon | Spec | 90 | 100 | 10 |
| 35 | Thunderous Kick Lowers the target’s Defense by one stage after inflicting damage. | Fighting | Phys | 90 | 100 | 10 |
| 35 | Volt Switch User must switch out after attacking. | Electric | Spec | 70 | 100 | 20 |
| 37 | Discharge Has a chance to paralyze the target. | Electric | Spec | 80 | 100 | 15 |
| 37 | Dragon Hammer Inflicts regular damage with no additional effect. | Dragon | Spec | 90 | 100 | 15 |
| 37 | Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150. | Electric | Spec | — | 100 | 10 |
| 41 | Dragon Darts Hits twice in one turn. In Double Battles, this move will hit both enemy targets. If it would fail to hit one of the targets, the other target will be hit twice. | Dragon | Spec | 50 | 100 | 10 |
| 41 | Last Resort Can only be used after all of the user’s other moves have been used. | Normal | Phys | 130 | 100 | 5 |
| 41 | Magnet Rise User is immune to Ground moves and effects for five turns. | Electric | Stat | — | — | 10 |
| 41 | Thunder Cage Prevents the target from fleeing and inflicts damage for 2-5 turns. | Electric | Spec | 80 | 90 | 15 |
| 45 | Outrage Hits every turn for 2-3 turns, then confuses the user. | Dragon | Spec | 90 | 100 | 15 |
| 45 | Thunder Has a chance to paralyze the target. | Electric | Spec | 120 | 70 | 10 |
| 47 | Draco Meteor Lowers the user’s Special Attack by two stages after inflicting damage. | Dragon | Spec | 140 | 90 | 5 |
| 47 | Volt Tackle User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target. | Electric | Spec | 120 | 100 | 15 |
| 50 | Dragon Energy Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. | Dragon | Spec | 150 | 100 | 5 |
| 50 | Plasma Fists After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn. | Electric | Spec | 100 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 96
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Silph Co. — 5F | Fighting | 150 |
| TM02 | Dragon Claw Victory Road — 1F | Dragon | 80 |
| TM03 | Bubble Beam Cerulean City Gym | Water | 65 |
| TM05 | Roar Route 4 | Normal | — |
| TM06 | Toxic Fuchsia City Gym | Poison | — |
| TM08 | Bulk Up Silph Co. — 7F | Fighting | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 1 |
| TM11 | Sunny Day Safari Zone — East | Fire | — |
| TM12 | Taunt Rocket Hideout — B2F | Dark | — |
| TM13 | Ice Beam Location not compiled for this game yet | Ice | 95 |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM17 | Protect Power Plant | Normal | — |
| TM18 | Rain Dance Route 15 | Water | — |
| TM21 | Frustration Rocket Hideout — B3F | Normal | — |
| TM23 | Iron Tail Location not compiled for this game yet | Steel | 100 |
| TM24 | Thunderbolt Location not compiled for this game yet | Electric | 95 |
| TM26 | Earthquake Viridian City Gym | Ground | 100 |
| TM27 | Return Route 12 — North Entrance 2F | Normal | — |
| TM28 | Dig Cerulean City | Ground | 60 |
| TM30 | Shadow Ball Location not compiled for this game yet | Ghost | 80 |
| TM31 | Brick Break S.S. Anne — 1F Room 2 | Fighting | 75 |
| TM32 | Double Team Safari Zone — West | Normal | — |
| TM35 | Flamethrower Location not compiled for this game yet | Fire | 95 |
| TM39 | Rock Tomb Pewter City Gym | Rock | 50 |
| TM40 | Aerial Ace Route 9 | Flying | 60 |
| TM42 | Façade Memorial Pillar | — | |
| TM43 | Secret Power Route 25 | Normal | 70 |
| TM44 | Rest S.S. Anne — B1F Room 2 | Psychic | — |
| TM45 | Attract Route 24 | Normal | — |
| TM46 | Thief Mt. Moon — B2F | Dark | 40 |
| TM47 | Steel Wing Safari Zone — North | Steel | 70 |
| TM49 | Trick Rocket Hideout — B4F | Psychic | — |
| TM51 | Roost | Flying | — |
| TM54 | False Swipe | Normal | 40 |
| TM56 | Hone Claws | Dark | — |
| TM58 | Endure | Normal | — |
| TM59 | Dragon Pulse | Dragon | 90 |
| TM65 | Shadow Claw | Ghost | 70 |
| TM66 | Payback | Dark | 50 |
| TM68 | Giga Impact | Normal | 150 |
| TM75 | Swords Dance | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM84 | Posion Jab | — | |
| TM86 | Milk Drink | Normal | — |
| TM87 | Captivate | Normal | — |
| TM90 | Substitute | Normal | — |
| TM93 | Dragon Tail | Dragon | 60 |
| TM96 | Bulldoze | Ground | 60 |
| TM98 | Work Up | Normal | — |
| TM108 | Snarl | Dark | 55 |
| TM109 | Defog | Flying | — |
| TM110 | Captivate | Normal | — |
| TM112 | Round | Normal | 60 |
| TM113 | Echoed Voice | Normal | 40 |
| TM114 | Natural Gift | Normal | — |
| TM115 | Hyper Voice | Normal | 90 |
| TM120 | Nature Power | Normal | — |
| TM121 | Cut | Flying | 50 |
| TM122 | Fly | Flying | 70 |
| TM123 | Surf | Water | 95 |
| TM124 | Strength | Rock | 80 |
| TM125 | Dive | Water | 60 |
| TM126 | Rock Smash | Fighting | 20 |
| TM127 | Waterfall | Water | 80 |
| TM128 | Rock Climb | Normal | 90 |
| TM134 | Heal Bell | Normal | — |
| TM137 | Uproar | Normal | 50 |
| TM140 | Terrain Pulse | Normal | 50 |
| TM154 | Role Play | Psychic | — |
| TM155 | Iron Head | Steel | 80 |
| TM161 | Zen Headbutt | Psychic | 80 |
| TM168 | Dual Wingbeat | Flying | 40 |
| TM173 | Outrage | Dragon | 90 |
| TM174 | Sky Attack | Flying | 140 |
| TM176 | Stomping Tantrum | Ground | 75 |
| TM179 | Dual Chop | Dragon | 40 |
| TM181 | Hyper Voice | Normal | 90 |
| TM182 | Superpower | Fighting | 120 |
| TM187 | Confide | Normal | — |
| TM188 | Scale Shot | Dragon | 25 |
| TM194 | Focus Energy | Normal | — |
| TM196 | Baton Pass | Normal | — |
| TM200 | Scary Face | Normal | — |
| TM204 | Dragon Dance | Dragon | — |
| TM216 | Tail Slap | Normal | 25 |
| TM217 | Rock Blast | Rock | 25 |
| TM218 | Thunder Fang | Electric | 65 |
| TM219 | Ice Fang | Ice | 65 |
| TM220 | Fire Fang | Fire | 65 |
| TM221 | Body Slam | Normal | 85 |
| TM227 | Stored Power | Psychic | 20 |
| TM228 | Breaking Swipe | Dragon | 60 |
| TM231 | Weather Ball | Normal | 50 |
| TM237 | Crunch | Dark | 80 |
| TM246 | Power Gem | Rock | 70 |
Where to find Drajolteon
| Area | Method | Level | |
|---|---|---|---|
| Cerulean Cave 1F | Super Rod |
Other changes in this game
- Evolves from Drakeon using a Magnet (the Electric item)
- Final stage — learnset and TM compatibility are Drakeon's own (the documentation says a final-stage Eeveelution simply combines its two component types' movesets, but TMs only copy the first component).