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#071 · Oops All Eevees

Chaumbreon

FightingDarkSniper, Mold Breaker, Iron Fist (hidden)

In Oops All Eevees: It is not in any of this guide's encounter tables. Fighting / Dark type, base stats total 625.

Level-up moves 48

LvMoveTypeCatPowAccPP
0Mach Punch Evolution
Inflicts regular damage with no additional effect.
FightingPhys4010030
0Pursuit Evolution
Has double power against, and can hit, Pokémon attempting to switch out.
DarkSpec4010020
0Vaccuum Wave Evolution
———
1Helping Hand
Ally’s next move inflicts half more damage.
NormalStat——20
1Mach Punch
Inflicts regular damage with no additional effect.
FightingPhys4010030
1Pursuit
Has double power against, and can hit, Pokémon attempting to switch out.
DarkSpec4010020
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys359535
1Tail Whip
Lowers the target’s Defense by one stage.
NormalStat—10030
5Focus Energy
Increases the user’s chance to score a critical hit.
NormalStat——30
5Sand Attack
Lowers the target’s accuracy by one stage.
GroundStat—10015
9Baby-Doll Eyes
Lowers the target’s Attack by one stage.
FairyStat—10030
13Quick Attack
Inflicts regular damage with no additional effect.
NormalPhys4010030
17Arm Thrust
Hits 2-5 times in one turn.
FightingPhys1510020
17Confuse Ray
Confuses the target.
GhostStat—10010
20Double Kick
Hits twice in one turn.
FightingPhys3010030
20Feint Attack
Never misses.
DarkSpec60—20
25Assurance
Power is doubled if the target has already received damage this turn.
DarkSpec5010010
25Circle Throw
Ends wild battles. Forces trainers to switch Pokémon.
FightingPhys609010
25Snarl
Has a chance to lower the target’s Special Attack by one stage.
DarkSpec559515
27Endeavor
Lowers the target’s HP to equal the user’s.
NormalPhys—1005
27Night Slash
Has an increased chance for a critical hit.
DarkSpec7010015
27Power Trip
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
DarkSpec2010010
29Bulk Up
Raises the user’s Attack and Defense by one stage.
FightingStat——20
29Curse
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
???Stat——10
29Screech
Lowers the target’s Defense by two stages.
NormalStat—8540
31Aura Sphere
Never misses.
FightingPhys90—20
31Sucker Punch
Only works if the target is about to use a damaging move.
DarkSpec801005
33Counter
Inflicts twice the damage the user received from the last physical hit it took.
FightingPhys—10020
33Moonlight
Heals the user by half its max HP. Affected by weather.
NormalStat——5
35Dark Pulse
Has a chance to make the target flinch.
DarkSpec8010015
35Drain Punch
Drains half the damage inflicted to heal the user.
FightingPhys601005
35Jaw Lock
Prevents you and the target from switching out.
DarkSpec8010010
37Detect
Prevents any moves from hitting the user this turn.
FightingStat——5
37Mean Look
Prevents the target from leaving battle.
NormalStat——5
37Storm Throw
Always scores a critical hit.
FightingPhys4010010
41Final Gambit
Inflicts damage equal to the user’s remaining HP. User faints.
FightingPhys—1005
41Last Resort
Can only be used after all of the user’s other moves have been used.
NormalPhys1301005
41Parting Shot
Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out.
DarkStat—10020
45Body Press
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
FightingPhys8010010
45Dynamic Punch
Has a chance to confuse the target.
FightingPhys100505
45Foul Play
Calculates damage with the target’s attacking stat.
DarkSpec9510015
45Guard Swap
User swaps Defense and Special Defense changes with the target.
PsychicStat——10
47Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FightingPhys1201005
47Obstruct
Prevents any moves from hitting the user this turn. If this blocks a contact move, the user has their Defense lowered by 2 stages.
DarkStat—10010
47Secret Sword
Inflicts damage based on the target’s Defense, not Special Defense.
FightingPhys8510010
50Hi Jump Kick
———
50Hyperspace Fury
Ignores and destroys protection effects.
DarkSpec100—5
50Knock Off
Target drops its held item.
DarkSpec2010020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 91

#Move · where to get itTypePow
TM01Focus Punch
Silph Co. — 5F
Fighting150
TM04Calm Mind
Saffron City Gym
Psychic—
TM05Roar
Route 4
Normal—
TM06Toxic
Fuchsia City Gym
Poison—
TM08Bulk Up
Silph Co. — 7F
Fighting—
TM10Hidden Power
Location not compiled for this game yet
Normal1
TM11Sunny Day
Safari Zone — East
Fire—
TM12Taunt
Rocket Hideout — B2F
Dark—
TM15Hyper Beam
Location not compiled for this game yet
Normal150
TM17Protect
Power Plant
Normal—
TM18Rain Dance
Route 15
Water—
TM21Frustration
Rocket Hideout — B3F
Normal—
TM23Iron Tail
Location not compiled for this game yet
Steel100
TM27Return
Route 12 — North Entrance 2F
Normal—
TM28Dig
Cerulean City
Ground60
TM30Shadow Ball
Location not compiled for this game yet
Ghost80
TM31Brick Break
S.S. Anne — 1F Room 2
Fighting75
TM32Double Team
Safari Zone — West
Normal—
TM39Rock Tomb
Pewter City Gym
Rock50
TM42Façade
Memorial Pillar
—
TM43Secret Power
Route 25
Normal70
TM44Rest
S.S. Anne — B1F Room 2
Psychic—
TM45Attract
Route 24
Normal—
TM49Trick
Rocket Hideout — B4F
Psychic—
TM52Focus Blast
Fighting120
TM54False Swipe
Normal40
TM56Hone Claws
Dark—
TM58Endure
Normal—
TM60Drain Punch
Fighting60
TM65Shadow Claw
Ghost70
TM66Payback
Dark50
TM68Giga Impact
Normal150
TM71Stone Edge
Rock100
TM75Swords Dance
Normal—
TM78Low Sweep
Fighting60
TM80Rock Slide
Rock75
TM82Sleep Talk
Normal—
TM84Posion Jab
—
TM86Milk Drink
Normal—
TM87Captivate
Normal—
TM90Substitute
Normal—
TM98Work Up
Normal—
TM99Wild Charge
Electric90
TM101Puppy Punch
—
TM105Brutal Swing
Dark60
TM107Acrobatics
Flying55
TM110Captivate
Normal—
TM112Round
Normal60
TM113Echoed Voice
Normal40
TM114Natural Gift
Normal—
TM115Hyper Voice
Normal90
TM117Fling
Dark—
TM120Nature Power
Normal—
TM124Strength
Rock80
TM126Rock Smash
Fighting20
TM128Rock Climb
Normal90
TM130Fire Punch
Fire75
TM131Ice Punch
Ice75
TM132ThunderPunch
Electric75
TM134Heal Bell
Normal—
TM136Meteor Rush
—
TM137Uproar
Normal50
TM140Terrain Pulse
Normal50
TM153Bounce
Flying85
TM154Role Play
Psychic—
TM155Iron Head
Steel80
TM159Endeavor
Normal—
TM173Outrage
Dragon90
TM175Throat Chop
Dark80
TM179Dual Chop
Dragon40
TM181Hyper Voice
Normal90
TM182Superpower
Fighting120
TM185Vacuum Wave
Fighting40
TM187Confide
Normal—
TM194Focus Energy
Normal—
TM196Baton Pass
Normal—
TM216Tail Slap
Normal25
TM221Body Slam
Normal85
TM222Body Press
Fighting80
TM225Reversal
Fighting—
TM227Stored Power
Psychic20
TM231Weather Ball
Normal50
TM233Aura Sphere
Fighting90
TM234Blaze Kick
Fire85
TM237Crunch
Dark80
TM238Darkest Lariat
Dark85
TM239High Horsepower
Ground95
TM244Play Rough
Fairy90
TM249Brave Bird
Flying120
TM250Close Combat
Fighting120
TM256Power Whip
Grass120

Where to find Chaumbreon

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Evolves from Champeon using a BlackGlasses (the Dark item)
  • Final stage — learnset and TM compatibility are Champeon's own (the documentation says a final-stage Eeveelution simply combines its two component types' movesets, but TMs only copy the first component).