#352 · Pokémon Omega Ruby Origins · changed in this game
Kommo-o
DragonFightingSoundproof
In Omega Ruby Origins: Not in the wild: evolve Hakamo-o at Level 45. Its type (Dragon / Fighting) and base stats (total 600) are the same as in the official games. Abilities: it loses Bulletproof and Overcoat.
Level-up moves 25
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Aura Sphere This move is certain to hit. | Fighting | Spec | 80 | 0 | 20 |
| 1 | Belly Drum Maximizes ATTACK while sacrificing HP. | Normal | Stat | 0 | 0 | 10 |
| 1 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 1 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 1 | Flash Cannon has a 10 chnc of lowering the trgt's Sp.Def. | Steel | Spec | 80 | 100 | 10 |
| 1 | Ice Punch An icy punch that may freeze the foe. | Ice | Phys | 75 | 100 | 15 |
| 1 | Iron Head Has a 30 chance to make the target flinch. | Steel | Phys | 80 | 100 | 15 |
| 1 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 1 | Poison Jab has a 30 chance to psn the target. | Poison | Phys | 80 | 100 | 20 |
| 1 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | 0 | 0 | 10 |
| 1 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 1 | Shadow Claw Deals dmg and has an incrsd crticl-hit ratio. | Ghost | Phys | 70 | 100 | 15 |
| 1 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 12 | Scary Face Frightens with a scary face to sharply reduce SPEED. | Normal | Stat | 0 | 100 | 10 |
| 16 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 20 | Work Up itself to raise its Attack and Sp. Atk stats. | Normal | Stat | 0 | 0 | 20 |
| 24 | Screech Emits a screech to sharply reduce the foe's DEFENSE. | Normal | Stat | 0 | 85 | 40 |
| 28 | Iron Defense Hardens the body's surface to sharply raise DEFENSE. | Steel | Stat | 0 | 0 | 15 |
| 32 | Dragon Claw Slashes the foe with sharp claws. | Dragon | Phys | 80 | 100 | 15 |
| 44 | Dragon Dance A mystical dance that ups ATTACK and SPEED. | Dragon | Stat | 0 | 0 | 20 |
| 45 | Dragon Pulse Inflics regular damage. | Dragon | Spec | 90 | 100 | 10 |
| 52 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 60 | Drain Punch User drains the HP inflicted on opponent. | Fighting | Phys | 75 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Kommo-o
Not found in the wild — evolve or trade for it.
Other changes in this game
- Can be taught by TM or HM: Power-up P., Dragon Claw, Work Up, Toxic, Bulk Up, Hidden Power, Taunt, Hyper Beam, Protect, Safeguard, Frustration, Iron Tail, Earthquake, Return, Brick Break, Double Team, Flamethrower, Sandstorm, Rock Tomb, Aerial Ace, Facade, Secret Power, Rest, Swords Dance, Focus Blast, X-cutter, Strength, Rock Smash