#330 · Pokémon Omega Ruby Origins · unchanged from the official games
Carvanha
WaterDarkRough Skin, Speed Boost
In Omega Ruby Origins: First found in Meteor Falls (Grass, Lv 5-30), and in 1 more area. Its type (Water / Dark), base stats (total 305) and abilities are the same as in the official games. 3 of its 12 level-up moves are new compared with Pokémon Ruby & Sapphire, including Aqua Jet and Poison Fang.
Level-up moves 12
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Aqua Jet deals damage and has a priority. | Water | Phys | 40 | 100 | 20 |
| 1 | Leer Frightens the foe with a leer to lower DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 4 | Poison Fang A sharp-fanged attack. May badly poison the foe. | Poison | Phys | 50 | 100 | 15 |
| 8 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | 0 | 0 | 30 |
| 12 | Scary Face Frightens with a scary face to sharply reduce SPEED. | Normal | Stat | 0 | 100 | 10 |
| 16 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 20 | Ice Fang Has a 10 chance to freeze the target. | Ice | Phys | 65 | 95 | 15 |
| 24 | Screech Emits a screech to sharply reduce the foe's DEFENSE. | Normal | Stat | 0 | 85 | 40 |
| 28 | Swagger Confuses the foe, but also sharply raises ATTACK. | Normal | Stat | 0 | 90 | 15 |
| 32 | Crunch Crunches with sharp fangs. May lower DEFENSE. | Dark | Phys | 80 | 100 | 15 |
| 36 | Agility Relaxes the body to sharply boost SPEED. | Psychic | Stat | 0 | 0 | 30 |
| 44 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Carvanha
| Area | Method | Level | |
|---|---|---|---|
| Meteor Falls | Grass | 5-30 | |
| Meteor Falls | Surf | 5-30 | |
| Route 119 | Grass | 5-34 | |
| Route 119 | Surf | 5-30 |
Other changes in this game
- Evolves into Sharpedo at Level 30
- Can be taught by TM or HM: Water Pulse, Toxic, Hail, Hidden Power, Taunt, Ice Beam, Blizzard, Protect, Rain Dance, Frustration, Return, Double Team, Scald, Facade, Secret Power, Rest, Thief, Surf, Waterfall, Dive