#366 · Pokémon Odyssey · changed in this game
Annihilape
FightingGhostDefiant, Inner Focus
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Final Gambit The user risks everything to attack its target. The user faints but does damage equal to the user’s HP. | Fighting | Spec | 0 | 100 | 5 |
| 1 | Shadow Sneak The user extends its shadow and attacks the target from behind. This move always goes first. | Ghost | Phys | 40 | 100 | 30 |
| 1 | Poison Jab The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | Poison | Phys | 80 | 100 | 20 |
| 1 | Encore Makes the foe use the move it last used repeatedly for two to six turns. | Normal | Stat | 0 | 100 | 5 |
| 1 | Knock Off Knocks down the foe’s held item to prevent its use during the battle. | Dark | Phys | 65 | 100 | 20 |
| 5 | Fury Swipes The foe is raked with sharp claws or scythes two to five times. | Normal | Phys | 18 | 80 | 15 |
| 10 | Karate Chop The foe is attacked with a sharp chop. It has a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 15 | Swagger A move that makes the foe confused, but also sharply raises its ATTACK. | Normal | Stat | 0 | 85 | 15 |
| 20 | Cross Chop The foe is hit with double chops. It has a high critical-hit ratio. | Fighting | Phys | 100 | 80 | 5 |
| 25 | Feint Attack The user draws up close to the foe disarmingly, then hits without fail. | Dark | Phys | 60 | 0 | 20 |
| 30 | Thrash The user rampages about for two to three turns, then becomes confused. | Normal | Phys | 120 | 100 | 10 |
| 35 | Rage Fist Becomes stronger each time the user is hit after its use. | Ghost | Phys | 60 | 100 | 10 |
| 40 | Power-Up Punch Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | Fighting | Phys | 40 | 100 | 20 |
| 45 | Rock Slide Large boulders are hurled at the foe. It may make the foe flinch. | Rock | Phys | 75 | 90 | 10 |
| 50 | Earthquake An earthquake that strikes all POKéMON in battle excluding the user. | Ground | Phys | 100 | 100 | 10 |
| 55 | Outrage The user thrashes about for two to three turns, then becomes confused. | Dragon | Phys | 120 | 100 | 10 |
| 60 | Close Combat The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 21
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Drain Punch Sixth Stratum, central area | Fighting | 75 |
| TM03 | Water Pulse Second Stratum, right side | Water | 60 |
| TM06 | Toxic Sixth Stratum, western area | Poison | — |
| TM08 | Bulk Up Quest Reward: "Eeveelution!", Third Stratum Base | Fighting | — |
| TM11 | Sunny Day Charon | Fire | — |
| TM12 | Taunt Talrega's Guild, TM machine near Rikkah | Dark | — |
| TM15 | Hyper Beam Fifth Stratum, B2F | Normal | 150 |
| TM17 | Protect Fourth Stratum | Normal | — |
| TM18 | Rain Dance Gorge of Zanado | Water | — |
| TM21 | Frustration Charon | Normal | — |
| TM26 | Earthquake Second Stratum, right side | Ground | 100 |
| TM27 | Return Charon | Normal | — |
| TM28 | Dig Second Stratum, left side | Ground | 100 |
| TM31 | Brick Break Quest Reward: "One drink too many...", Brigit Farm | Fighting | 75 |
| TM32 | Double Team Lost Woods | Normal | — |
| TM39 | Rock Tomb Coastal Road | Rock | 60 |
| TM40 | Aerial Ace First Stratum | Flying | 60 |
| TM41 | Torment Talrega's Guild, TM machine near Rikkah | Dark | — |
| TM42 | Facade Second Stratum, left side | Normal | 70 |
| TM44 | Rest Fourth Stratum | Psychic | — |
| TM45 | Attract Talrega's Guild, TM machine near Rikkah | Normal | — |
Where to find Annihilape
Not found in the wild — evolve or trade for it.